Skeletons should use virtual inheritance from the interface base
authorMark Slee <mcslee@apache.org>
Thu, 26 Oct 2006 18:15:02 +0000 (18:15 +0000)
committerMark Slee <mcslee@apache.org>
Thu, 26 Oct 2006 18:15:02 +0000 (18:15 +0000)
git-svn-id: https://svn.apache.org/repos/asf/incubator/thrift/trunk@664856 13f79535-47bb-0310-9956-ffa450edef68

compiler/cpp/src/generate/t_cpp_generator.cc

index c59112c..edf711a 100644 (file)
@@ -1210,7 +1210,7 @@ void t_cpp_generator::generate_service_skeleton(t_service* tservice) {
   }
 
   f_skeleton <<
-    "class " << svcname << "Handler : public " << svcname << "If {" << endl <<
+    "class " << svcname << "Handler : virtual public " << svcname << "If {" << endl <<
     " public:" << endl;
   indent_up();
   f_skeleton <<