void generate_struct (t_struct* tstruct);
void generate_xception (t_struct* txception);
void generate_service (t_service* tservice);
+ void generate_property(ofstream& out, t_field* tfield, bool isPublic);
bool print_const_value (std::ofstream& out, std::string name, t_type* type, t_const_value* value, bool in_static, bool defval=false, bool needtype=false);
std::string render_const_value(std::ofstream& out, std::string name, t_type* type, t_const_value* value);
void print_const_constructor(std::ofstream& out, std::vector<t_const*> consts);
std::string function_signature(t_function* tfunction, std::string prefix="");
std::string argument_list(t_struct* tstruct);
std::string type_to_enum(t_type* ttype);
+ std::string prop_name(t_field* tfield);
bool type_can_be_null(t_type* ttype) {
while (ttype->is_typedef()) {
"using System.Collections;\n" +
"using System.Collections.Generic;\n" +
"using System.Text;\n" +
+ "using System.IO;\n" +
"using Thrift;\n";
}
//it seems like all that methods that call this are using in_static to be the opposite of what it would imply
bool t_csharp_generator::print_const_value(std::ofstream& out, string name, t_type* type, t_const_value* value, bool in_static, bool defval, bool needtype) {
- type = get_true_type(type);
indent(out);
bool need_static_construction = !in_static;
if (!defval || needtype) {
out << name << " = new " << type_name(type, true, true) << "();" << endl;
} else if (type->is_list() || type->is_set()) {
out << name << " = new " << type_name(type) << "();" << endl;
- } else {
- throw "compiler error: no const of type " + type->get_name();
}
if (defval && !type->is_base_type() && !type->is_enum()) {
start_csharp_namespace(out);
}
- indent(out) <<
- "public class " << tstruct->get_name() << " ";
+ out << endl;
+ indent(out) << "[Serializable]" << endl;
+ indent(out) << "public class " << tstruct->get_name() << " ";
if (is_exception) {
out << ": Exception ";
const vector<t_field*>& members = tstruct->get_members();
vector<t_field*>::const_iterator m_iter;
+ //make private members with public Properties
for (m_iter = members.begin(); m_iter != members.end(); ++m_iter) {
indent(out) <<
- "public " << declare_field(*m_iter, false) << endl;
+ "private " << declare_field(*m_iter, false) << endl;
+ }
+ out << endl;
+
+ for (m_iter = members.begin(); m_iter != members.end(); ++m_iter) {
+ generate_property(out, *m_iter, true);
}
if (members.size() > 0) {
out <<
endl <<
indent() << "public Isset __isset;" << endl <<
+ indent() << "[Serializable]" << endl <<
indent() << "public struct Isset {" << endl;
indent_up();
for (m_iter = members.begin(); m_iter != members.end(); ++m_iter) {
bool null_allowed = type_can_be_null((*f_iter)->get_type());
if (null_allowed) {
indent(out) <<
- "if (this." << (*f_iter)->get_name() << " != null) {" << endl;
+ "if (this." << (*f_iter)->get_name() << " != null && __isset." << (*f_iter)->get_name() << ") {" << endl;
+ indent_up();
+ }
+ else
+ {
+ indent(out) <<
+ "if (__isset." << (*f_iter)->get_name() << ") {" << endl;
indent_up();
}
indent(out) <<
"oprot.WriteFieldEnd();" << endl;
- if (null_allowed) {
- indent_down();
- indent(out) << "}" << endl;
- }
+ indent_down();
+ indent(out) << "}" << endl;
}
}
for (fld_iter = fields.begin(); fld_iter != fields.end(); ++fld_iter) {
f_service_ <<
- indent() << "args." << (*fld_iter)->get_name() << " = " << (*fld_iter)->get_name() << ";" << endl;
+ indent() << "args." << prop_name(*fld_iter) << " = " << (*fld_iter)->get_name() << ";" << endl;
}
f_service_ <<
if (!(*f_iter)->get_returntype()->is_void()) {
f_service_ <<
indent() << "if (result.__isset.success) {" << endl <<
- indent() << " return result.success;" << endl <<
+ indent() << " return result.Success;" << endl <<
indent() << "}" << endl;
}
for (x_iter = xceptions.begin(); x_iter != xceptions.end(); ++x_iter) {
f_service_ <<
indent() << "if (result.__isset." << (*x_iter)->get_name() << ") {" << endl <<
- indent() << " throw result." << (*x_iter)->get_name() << ";" << endl <<
+ indent() << " throw result." << prop_name(*x_iter) << ";" << endl <<
indent() << "}" << endl;
}
}
scope_up(f_service_);
+ f_service_ << indent() << "try" << endl;
+ scope_up(f_service_);
+
f_service_ <<
indent() << "TMessage msg = iprot.ReadMessageBegin();" << endl;
indent() << "}" << endl <<
indent() << "fn(msg.SeqID, iprot, oprot);" << endl;
+ scope_down(f_service_);
+
+ f_service_ <<
+ indent() << "catch (IOException)" << endl;
+ scope_up(f_service_);
+ f_service_ <<
+ indent() << "return false;" << endl;
+ scope_down(f_service_);
+
f_service_ <<
indent() << "return true;" << endl;
f_service_ << indent();
if (!tfunction->is_async() && !tfunction->get_returntype()->is_void()) {
- f_service_ << "result.success = ";
+ f_service_ << "result.Success = ";
}
f_service_ <<
"iface_." << tfunction->get_name() << "(";
} else {
f_service_ << ", ";
}
- f_service_ << "args." << (*f_iter)->get_name();
+ f_service_ << "args." << prop_name(*f_iter);
}
f_service_ << ");" << endl;
- if (!tfunction->is_async() && !tfunction->get_returntype()->is_void()) {
- f_service_ <<
- indent() << "result.__isset.success = true;" << endl;
- }
-
if (!tfunction->is_async() && xceptions.size() > 0) {
indent_down();
f_service_ << indent() << "}";
if (!tfunction->is_async()) {
indent_up();
f_service_ <<
- indent() << "result." << (*x_iter)->get_name() << " = " << (*x_iter)->get_name() << ";" << endl <<
- indent() << "result.__isset." << (*x_iter)->get_name() << " = true;" << endl;
+ indent() << "result." << prop_name(*x_iter) << " = " << (*x_iter)->get_name() << ";" << endl;
indent_down();
f_service_ << indent() << "}";
} else {
generate_serialize_field(out, &efield, "");
}
+void t_csharp_generator::generate_property(ofstream& out, t_field* tfield, bool isPublic) {
+ indent(out) << (isPublic ? "public " : "private ") << type_name(tfield->get_type())
+ << " " << prop_name(tfield) << endl;
+ scope_up(out);
+ indent(out) << "get" << endl;
+ scope_up(out);
+ indent(out) << "return " << tfield->get_name() << ";" << endl;
+ scope_down(out);
+ indent(out) << "set" << endl;
+ scope_up(out);
+ indent(out) << "__isset." << tfield->get_name() << " = true;" << endl;
+ indent(out) << tfield->get_name() << " = value;" << endl;
+ scope_down(out);
+ scope_down(out);
+ out << endl;
+}
+
+std::string t_csharp_generator::prop_name(t_field* tfield) {
+ string name (tfield->get_name());
+ name[0] = toupper(name[0]);
+ return name;
+}
+
string t_csharp_generator::type_name(t_type* ttype, bool in_container, bool in_init) {
while (ttype->is_typedef()) {
ttype = ((t_typedef*)ttype)->get_type();
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ThriftMSBuildTask")]
-[assembly: AssemblyCopyright("Copyright © 2007")]
+[assembly: AssemblyCopyright("Copyright © 2009 The Apache Software Foundation")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
LogMessage("Generating code for: " + thriftFile, MessageImportance.Normal);
Process p = new Process();
p.StartInfo.FileName = SafePath(ThriftExecutable.ItemSpec);
- p.StartInfo.Arguments = "-csharp -o " + SafePath(thriftDir) + " -r " + thriftFile;
+ p.StartInfo.Arguments = "--gen csharp -o " + SafePath(thriftDir) + " -r " + thriftFile;
p.StartInfo.UseShellExecute = false;
p.StartInfo.CreateNoWindow = true;
p.StartInfo.RedirectStandardOutput = false;
using System.Collections.Generic;
using Thrift.Protocol;
using Thrift.Transport;
+using System.IO;
namespace Thrift.Server
{
* Output Protocol Factory
*/
protected TProtocolFactory outputProtocolFactory;
+ public delegate void LogDelegate(string str);
+ protected LogDelegate logDelegate;
/**
* Default constructors.
public TServer(TProcessor processor,
TServerTransport serverTransport)
- :this(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory())
+ :this(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), DefaultLogDelegate)
+ {
+ }
+
+ public TServer(TProcessor processor,
+ TServerTransport serverTransport,
+ LogDelegate logDelegate)
+ : this(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), DefaultLogDelegate)
{
}
transportFactory,
transportFactory,
new TBinaryProtocol.Factory(),
- new TBinaryProtocol.Factory())
+ new TBinaryProtocol.Factory(),
+ DefaultLogDelegate)
{
}
transportFactory,
transportFactory,
protocolFactory,
- protocolFactory)
+ protocolFactory,
+ DefaultLogDelegate)
{
}
TTransportFactory inputTransportFactory,
TTransportFactory outputTransportFactory,
TProtocolFactory inputProtocolFactory,
- TProtocolFactory outputProtocolFactory)
+ TProtocolFactory outputProtocolFactory,
+ LogDelegate logDelegate)
{
this.processor = processor;
this.serverTransport = serverTransport;
this.outputTransportFactory = outputTransportFactory;
this.inputProtocolFactory = inputProtocolFactory;
this.outputProtocolFactory = outputProtocolFactory;
+ this.logDelegate = logDelegate;
}
/**
public abstract void Serve();
public abstract void Stop();
+
+ protected static void DefaultLogDelegate(string s)
+ {
+ Console.Error.WriteLine(s);
+ }
}
}
public class TSimpleServer : TServer
{
private bool stop = false;
+
public TSimpleServer(TProcessor processor,
TServerTransport serverTransport)
- :base(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory())
+ :base(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), DefaultLogDelegate)
+ {
+ }
+
+ public TSimpleServer(TProcessor processor,
+ TServerTransport serverTransport,
+ LogDelegate logDel)
+ : base(processor, serverTransport, new TTransportFactory(), new TTransportFactory(), new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(), logDel)
{
}
transportFactory,
transportFactory,
new TBinaryProtocol.Factory(),
- new TBinaryProtocol.Factory())
+ new TBinaryProtocol.Factory(),
+ DefaultLogDelegate)
{
}
transportFactory,
transportFactory,
protocolFactory,
- protocolFactory)
+ protocolFactory,
+ DefaultLogDelegate)
{
}
}
catch (TTransportException ttx)
{
- Console.Error.WriteLine(ttx);
+ logDelegate(ttx.ToString());
return;
}
while (processor.Process(inputProtocol, outputProtocol)) { }
}
}
- catch (TTransportException)
+ catch (TTransportException ttx)
{
// Client died, just move on
+ if (stop)
+ {
+ logDelegate("TSimpleServer was shutting down, caught " + ttx.GetType().Name);
+ }
}
catch (Exception x)
{
- Console.Error.WriteLine(x);
+ logDelegate(x.ToString());
}
if (inputTransport != null)
}
catch (TTransportException ttx)
{
- Console.Error.WriteLine("TServerTrasnport failed on close: " + ttx.Message);
+ logDelegate("TServerTranport failed on close: " + ttx.Message);
}
stop = false;
}
public override void Stop()
{
stop = true;
+ serverTransport.Close();
}
}
}
:this(processor, serverTransport,
new TTransportFactory(), new TTransportFactory(),
new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(),
- DEFAULT_MIN_THREADS, DEFAULT_MAX_THREADS)
+ DEFAULT_MIN_THREADS, DEFAULT_MAX_THREADS, DefaultLogDelegate)
{
}
+ public TThreadPoolServer(TProcessor processor, TServerTransport serverTransport, LogDelegate logDelegate)
+ : this(processor, serverTransport,
+ new TTransportFactory(), new TTransportFactory(),
+ new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(),
+ DEFAULT_MIN_THREADS, DEFAULT_MAX_THREADS, logDelegate)
+ {
+ }
+
+
public TThreadPoolServer(TProcessor processor,
TServerTransport serverTransport,
TTransportFactory transportFactory,
:this(processor, serverTransport,
transportFactory, transportFactory,
protocolFactory, protocolFactory,
- DEFAULT_MIN_THREADS, DEFAULT_MAX_THREADS)
+ DEFAULT_MIN_THREADS, DEFAULT_MAX_THREADS, DefaultLogDelegate)
{
}
TTransportFactory outputTransportFactory,
TProtocolFactory inputProtocolFactory,
TProtocolFactory outputProtocolFactory,
- int minThreadPoolThreads, int maxThreadPoolThreads)
+ int minThreadPoolThreads, int maxThreadPoolThreads, LogDelegate logDel)
:base(processor, serverTransport, inputTransportFactory, outputTransportFactory,
- inputProtocolFactory, outputProtocolFactory)
+ inputProtocolFactory, outputProtocolFactory, logDel)
{
if (!ThreadPool.SetMinThreads(minThreadPoolThreads, minThreadPoolThreads))
{
{
throw new Exception("Error: could not SetMaxThreads in ThreadPool");
}
-
}
/// <summary>
}
catch (TTransportException ttx)
{
- Console.Error.WriteLine("Error, could not listen on ServerTransport: " + ttx);
+ logDelegate("Error, could not listen on ServerTransport: " + ttx);
return;
}
}
catch (TTransportException ttx)
{
- ++failureCount;
- Console.Error.WriteLine(ttx);
+ if (stop)
+ {
+ logDelegate("TThreadPoolServer was shutting down, caught " + ttx.GetType().Name);
+ }
+ else
+ {
+ ++failureCount;
+ logDelegate(ttx.ToString());
+ }
+
}
}
}
catch (TTransportException ttx)
{
- Console.Error.WriteLine("TServerTrasnport failed on close: " + ttx.Message);
+ logDelegate("TServerTransport failed on close: " + ttx.Message);
}
stop = false;
}
}
-
- public override void Stop()
- {
- stop = true;
- }
-
/// <summary>
/// Loops on processing a client forever
/// threadContext will be a TTransport instance
catch (TTransportException)
{
// Assume the client died and continue silently
+ //Console.WriteLine(ttx);
}
catch (Exception x)
{
- Console.Error.WriteLine("Error: " + x);
+ logDelegate("Error: " + x);
}
if (inputTransport != null)
outputTransport.Close();
}
}
+
+ public override void Stop()
+ {
+ stop = true;
+ serverTransport.Close();
+ }
}
}
--- /dev/null
+//
+// TThreadPoolServer.cs
+//
+// Begin: Apr 21, 2008
+// Authors:
+// Will Palmeri <wpalmeri@imeem.com>
+//
+// Distributed under the Thrift Software License
+//
+// See accompanying file LICENSE or visit the Thrift site at:
+// http://developers.facebook.com/thrift/using
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Threading;
+using Thrift.Protocol;
+using Thrift.Transport;
+
+namespace Thrift.Server
+{
+ /// <summary>
+ /// Server that uses C# threads (as opposed to the ThreadPool) when handling requests
+ /// </summary>
+ public class TThreadedServer : TServer
+ {
+ private const int DEFAULT_MAX_THREADS = 100;
+ private volatile bool stop = false;
+ private readonly int maxThreads;
+
+ private Queue<TTransport> clientQueue;
+ private HashSet<Thread> clientThreads;
+ private object clientLock;
+ private Thread workerThread;
+
+ public TThreadedServer(TProcessor processor, TServerTransport serverTransport)
+ : this(processor, serverTransport,
+ new TTransportFactory(), new TTransportFactory(),
+ new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(),
+ DEFAULT_MAX_THREADS, DefaultLogDelegate)
+ {
+ }
+
+ public TThreadedServer(TProcessor processor, TServerTransport serverTransport, LogDelegate logDelegate)
+ : this(processor, serverTransport,
+ new TTransportFactory(), new TTransportFactory(),
+ new TBinaryProtocol.Factory(), new TBinaryProtocol.Factory(),
+ DEFAULT_MAX_THREADS, logDelegate)
+ {
+ }
+
+
+ public TThreadedServer(TProcessor processor,
+ TServerTransport serverTransport,
+ TTransportFactory transportFactory,
+ TProtocolFactory protocolFactory)
+ : this(processor, serverTransport,
+ transportFactory, transportFactory,
+ protocolFactory, protocolFactory,
+ DEFAULT_MAX_THREADS, DefaultLogDelegate)
+ {
+ }
+
+ public TThreadedServer(TProcessor processor,
+ TServerTransport serverTransport,
+ TTransportFactory inputTransportFactory,
+ TTransportFactory outputTransportFactory,
+ TProtocolFactory inputProtocolFactory,
+ TProtocolFactory outputProtocolFactory,
+ int maxThreads, LogDelegate logDel)
+ : base(processor, serverTransport, inputTransportFactory, outputTransportFactory,
+ inputProtocolFactory, outputProtocolFactory, logDel)
+ {
+ this.maxThreads = maxThreads;
+ clientQueue = new Queue<TTransport>();
+ clientLock = new object();
+ clientThreads = new HashSet<Thread>();
+ }
+
+ /// <summary>
+ /// Use new Thread for each new client connection. block until numConnections < maxTHreads
+ /// </summary>
+ public override void Serve()
+ {
+ try
+ {
+ //start worker thread
+ workerThread = new Thread(new ThreadStart(Execute));
+ workerThread.Start();
+ serverTransport.Listen();
+ }
+ catch (TTransportException ttx)
+ {
+ logDelegate("Error, could not listen on ServerTransport: " + ttx);
+ return;
+ }
+
+ while (!stop)
+ {
+ int failureCount = 0;
+ try
+ {
+ TTransport client = serverTransport.Accept();
+ lock (clientLock)
+ {
+ clientQueue.Enqueue(client);
+ Monitor.Pulse(clientLock);
+ }
+ }
+ catch (TTransportException ttx)
+ {
+ if (stop)
+ {
+ logDelegate("TThreadPoolServer was shutting down, caught " + ttx);
+ }
+ else
+ {
+ ++failureCount;
+ logDelegate(ttx.ToString());
+ }
+
+ }
+ }
+
+ if (stop)
+ {
+ try
+ {
+ serverTransport.Close();
+ }
+ catch (TTransportException ttx)
+ {
+ logDelegate("TServeTransport failed on close: " + ttx.Message);
+ }
+ stop = false;
+ }
+ }
+
+ /// <summary>
+ /// Loops on processing a client forever
+ /// threadContext will be a TTransport instance
+ /// </summary>
+ /// <param name="threadContext"></param>
+ private void Execute()
+ {
+ while (!stop)
+ {
+ TTransport client;
+ Thread t;
+ lock (clientLock)
+ {
+ //don't dequeue if too many connections
+ while (clientThreads.Count >= maxThreads)
+ {
+ Monitor.Wait(clientLock);
+ }
+
+ while (clientQueue.Count == 0)
+ {
+ Monitor.Wait(clientLock);
+ }
+
+ client = clientQueue.Dequeue();
+ t = new Thread(new ParameterizedThreadStart(ClientWorker));
+ clientThreads.Add(t);
+ }
+ //start processing requests from client on new thread
+ t.Start(client);
+ }
+ }
+
+ private void ClientWorker(Object context)
+ {
+ TTransport client = (TTransport)context;
+ TTransport inputTransport = null;
+ TTransport outputTransport = null;
+ TProtocol inputProtocol = null;
+ TProtocol outputProtocol = null;
+ try
+ {
+ inputTransport = inputTransportFactory.GetTransport(client);
+ outputTransport = outputTransportFactory.GetTransport(client);
+ inputProtocol = inputProtocolFactory.GetProtocol(inputTransport);
+ outputProtocol = outputProtocolFactory.GetProtocol(outputTransport);
+ while (processor.Process(inputProtocol, outputProtocol))
+ {
+ //keep processing requests until client disconnects
+ }
+ }
+ catch (TTransportException)
+ {
+ }
+ catch (Exception x)
+ {
+ logDelegate("Error: " + x);
+ }
+
+ if (inputTransport != null)
+ {
+ inputTransport.Close();
+ }
+ if (outputTransport != null)
+ {
+ outputTransport.Close();
+ }
+
+ lock (clientLock)
+ {
+ clientThreads.Remove(Thread.CurrentThread);
+ Monitor.Pulse(clientLock);
+ }
+ return;
+ }
+
+ public override void Stop()
+ {
+ stop = true;
+ serverTransport.Close();
+ //clean up all the threads myself
+ workerThread.Abort();
+ foreach (Thread t in clientThreads)
+ {
+ t.Abort();
+ }
+ }
+ }
+}
<Compile Include="Protocol\TSet.cs" />
<Compile Include="Protocol\TStruct.cs" />
<Compile Include="Protocol\TType.cs" />
+ <Compile Include="Server\TThreadedServer.cs" />
<Compile Include="Server\TServer.cs" />
<Compile Include="Server\TSimpleServer.cs" />
<Compile Include="Server\TThreadPoolServer.cs" />
<Compile Include="TApplicationException.cs" />
<Compile Include="TProcessor.cs" />
+ <Compile Include="Transport\TBufferedTransport.cs" />
<Compile Include="Transport\TServerSocket.cs" />
<Compile Include="Transport\TServerTransport.cs" />
<Compile Include="Transport\TSocket.cs" />
--- /dev/null
+//
+// TBufferedTransport.cs
+//
+// Begin: May 22, 2008
+// Authors:
+// Will Palmeri <wpalmeri@imeem.com>
+//
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.IO;
+
+namespace Thrift.Transport
+{
+ public class TBufferedTransport : TTransport
+ {
+ private BufferedStream inputBuffer;
+ private BufferedStream outputBuffer;
+ private int bufSize;
+ private TStreamTransport transport;
+
+ public TBufferedTransport(TStreamTransport transport)
+ :this(transport, 1024)
+ {
+
+ }
+
+ public TBufferedTransport(TStreamTransport transport, int bufSize)
+ {
+ this.bufSize = bufSize;
+ this.transport = transport;
+ InitBuffers();
+ }
+
+ private void InitBuffers()
+ {
+ if (transport.InputStream != null)
+ {
+ inputBuffer = new BufferedStream(transport.InputStream, bufSize);
+ }
+ if (transport.OutputStream != null)
+ {
+ outputBuffer = new BufferedStream(transport.OutputStream, bufSize);
+ }
+ }
+
+ public TTransport UnderlyingTransport
+ {
+ get { return transport; }
+ }
+
+ public override bool IsOpen
+ {
+ get { return transport.IsOpen; }
+ }
+
+ public override void Open()
+ {
+ transport.Open();
+ InitBuffers();
+ }
+
+ public override void Close()
+ {
+ if (inputBuffer != null && inputBuffer.CanRead)
+ {
+ inputBuffer.Close();
+ }
+ if (outputBuffer != null && outputBuffer.CanWrite)
+ {
+ outputBuffer.Close();
+ }
+ }
+
+ public override int Read(byte[] buf, int off, int len)
+ {
+ return inputBuffer.Read(buf, off, len);
+ }
+
+ public override void Write(byte[] buf, int off, int len)
+ {
+ outputBuffer.Write(buf, off, len);
+ }
+
+ public override void Flush()
+ {
+ outputBuffer.Flush();
+ }
+ }
+}
*/
private int clientTimeout = 0;
+ /**
+ * Whether or not to wrap new TSocket connections in buffers
+ */
+ private bool useBufferedSockets = false;
+
/**
* Creates a server socket from underlying socket object
*/
* Creates just a port listening server socket
*/
public TServerSocket(int port, int clientTimeout)
+ :this(port, clientTimeout, false)
+ {
+ }
+
+ public TServerSocket(int port, int clientTimeout, bool useBufferedSockets)
{
this.port = port;
this.clientTimeout = clientTimeout;
+ this.useBufferedSockets = useBufferedSockets;
try
{
// Make server socket
}
catch (SocketException sx)
{
- Console.Error.WriteLine(sx);
+ throw new TTransportException("Could not accept on listening socket: " + sx.Message);
}
}
}
TcpClient result = server.AcceptTcpClient();
TSocket result2 = new TSocket(result);
result2.Timeout = clientTimeout;
- return result2;
+ if (useBufferedSockets)
+ {
+ TBufferedTransport result3 = new TBufferedTransport(result2);
+ return result3;
+ }
+ else
+ {
+ return result2;
+ }
}
catch (Exception ex)
{
}
catch (Exception ex)
{
- Console.Error.WriteLine("WARNING: Could not close server socket: " + ex);
+ throw new TTransportException("WARNING: Could not close server socket: " + ex);
}
server = null;
}
}
}
+ public string Host
+ {
+ get
+ {
+ return host;
+ }
+ }
+
+ public int Port
+ {
+ get
+ {
+ return port;
+ }
+ }
+
public override bool IsOpen
{
get
this.outputStream = outputStream;
}
+ public Stream OutputStream
+ {
+ get { return outputStream; }
+ }
+
+ public Stream InputStream
+ {
+ get { return inputStream; }
+ }
+
public override bool IsOpen
{
get { return true; }
--- /dev/null
+// Distributed under the Thrift Software License
+//
+// See accompanying file LICENSE or visit the Thrift site at:
+// http://developers.facebook.com/thrift/
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+using Thrift.Transport;
+using Thrift.Protocol;
+using Thrift.Test; //generated code
+
+namespace Test
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ if (args.Length == 0)
+ {
+ Console.WriteLine("must provide 'server' or 'client' arg");
+ return;
+ }
+
+ string[] subArgs = new string[args.Length - 1];
+ for(int i = 1; i < args.Length; i++)
+ {
+ subArgs[i-1] = args[i];
+ }
+ if (args[0] == "client")
+ {
+ TestClient.Execute(subArgs);
+ }
+ else if (args[0] == "server")
+ {
+ TestServer.Execute(subArgs);
+ }
+ else
+ {
+ Console.WriteLine("first argument must be 'server' or 'client'");
+ }
+ }
+ }
+}
--- /dev/null
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("ThriftTest")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("ThriftTest")]
+[assembly: AssemblyCopyright("Copyright © 2009 The Apache Software Foundation")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("f41b193b-f1ab-48ee-8843-f88e43084e26")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
--- /dev/null
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+using Thrift.Protocol;
+using Thrift.Transport;
+using Thrift.Test;
+using System.Threading;
+
+namespace Test
+{
+ public class TestClient
+ {
+ private static int numIterations = 1;
+
+ public static void Execute(string[] args)
+ {
+ try
+ {
+ string host = "localhost";
+ int port = 9090;
+ string url = null;
+ int numThreads = 1;
+ bool buffered = false;
+
+ try
+ {
+ for (int i = 0; i < args.Length; i++)
+ {
+ if (args[i] == "-h")
+ {
+ string[] hostport = args[++i].Split(':');
+ host = hostport[0];
+ if (hostport.Length > 1)
+ {
+ port = Convert.ToInt32(hostport[1]);
+ }
+ }
+ else if (args[i] == "-u")
+ {
+ url = args[++i];
+ }
+ else if (args[i] == "-n")
+ {
+ numIterations = Convert.ToInt32(args[++i]);
+ }
+ else if (args[i] == "-b" || args[i] == "-buffered")
+ {
+ buffered = true;
+ Console.WriteLine("Using buffered sockets");
+ }
+ else if (args[i] == "-t")
+ {
+ numThreads = Convert.ToInt32(args[++i]);
+ }
+ }
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine(e.StackTrace);
+ }
+
+
+
+ //issue tests on separate threads simultaneously
+ Thread[] threads = new Thread[numThreads];
+ DateTime start = DateTime.Now;
+ for (int test = 0; test < numThreads; test++)
+ {
+ Thread t = new Thread(new ParameterizedThreadStart(ClientThread));
+ threads[test] = t;
+ TSocket socket = new TSocket(host, port);
+ if (buffered)
+ {
+ TBufferedTransport buffer = new TBufferedTransport(socket);
+ t.Start(buffer);
+ }
+ else
+ {
+ t.Start(socket);
+ }
+ }
+
+ for (int test = 0; test < numThreads; test++)
+ {
+ threads[test].Join();
+ }
+ Console.Write("Total time: " + (DateTime.Now - start));
+ }
+ catch (Exception outerEx)
+ {
+ Console.WriteLine(outerEx.Message + " ST: " + outerEx.StackTrace);
+ }
+
+ Console.WriteLine();
+ Console.WriteLine();
+ }
+
+ public static void ClientThread(object obj)
+ {
+ TTransport transport = (TTransport)obj;
+ for (int i = 0; i < numIterations; i++)
+ {
+ ClientTest(transport);
+ }
+ transport.Close();
+ }
+
+ public static void ClientTest(TTransport transport)
+ {
+ TBinaryProtocol binaryProtocol = new TBinaryProtocol(transport);
+
+ ThriftTest.Client client = new ThriftTest.Client(binaryProtocol);
+ try
+ {
+ if (!transport.IsOpen)
+ {
+ transport.Open();
+ }
+ }
+ catch (TTransportException ttx)
+ {
+ Console.WriteLine("Connect failed: " + ttx.Message);
+ return;
+ }
+
+ long start = DateTime.Now.ToFileTime();
+
+ Console.Write("testVoid()");
+ client.testVoid();
+ Console.WriteLine(" = void");
+
+ Console.Write("testString(\"Test\")");
+ string s = client.testString("Test");
+ Console.WriteLine(" = \"" + s + "\"");
+
+ Console.Write("testByte(1)");
+ byte i8 = client.testByte((byte)1);
+ Console.WriteLine(" = " + i8);
+
+ Console.Write("testI32(-1)");
+ int i32 = client.testI32(-1);
+ Console.WriteLine(" = " + i32);
+
+ Console.Write("testI64(-34359738368)");
+ long i64 = client.testI64(-34359738368);
+ Console.WriteLine(" = " + i64);
+
+ Console.Write("testDouble(5.325098235)");
+ double dub = client.testDouble(5.325098235);
+ Console.WriteLine(" = " + dub);
+
+ Console.Write("testStruct({\"Zero\", 1, -3, -5})");
+ Xtruct o = new Xtruct();
+ o.String_thing = "Zero";
+ o.Byte_thing = (byte)1;
+ o.I32_thing = -3;
+ o.I64_thing = -5;
+ Xtruct i = client.testStruct(o);
+ Console.WriteLine(" = {\"" + i.String_thing + "\", " + i.Byte_thing + ", " + i.I32_thing + ", " + i.I64_thing + "}");
+
+ Console.Write("testNest({1, {\"Zero\", 1, -3, -5}, 5})");
+ Xtruct2 o2 = new Xtruct2();
+ o2.Byte_thing = (byte)1;
+ o2.Struct_thing = o;
+ o2.I32_thing = 5;
+ Xtruct2 i2 = client.testNest(o2);
+ i = i2.Struct_thing;
+ Console.WriteLine(" = {" + i2.Byte_thing + ", {\"" + i.String_thing + "\", " + i.Byte_thing + ", " + i.I32_thing + ", " + i.I64_thing + "}, " + i2.I32_thing + "}");
+
+ Dictionary<int, int> mapout = new Dictionary<int, int>();
+ for (int j = 0; j < 5; j++)
+ {
+ mapout[j] = j - 10;
+ }
+ Console.Write("testMap({");
+ bool first = true;
+ foreach (int key in mapout.Keys)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(key + " => " + mapout[key]);
+ }
+ Console.Write("})");
+
+ Dictionary<int, int> mapin = client.testMap(mapout);
+
+ Console.Write(" = {");
+ first = true;
+ foreach (int key in mapin.Keys)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(key + " => " + mapin[key]);
+ }
+ Console.WriteLine("}");
+
+ List<int> listout = new List<int>();
+ for (int j = -2; j < 3; j++)
+ {
+ listout.Add(j);
+ }
+ Console.Write("testList({");
+ first = true;
+ foreach (int j in listout)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(j);
+ }
+ Console.Write("})");
+
+ List<int> listin = client.testList(listout);
+
+ Console.Write(" = {");
+ first = true;
+ foreach (int j in listin)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(j);
+ }
+ Console.WriteLine("}");
+
+ //set
+ HashSet<int> setout = new HashSet<int>();
+ for (int j = -2; j < 3; j++)
+ {
+ setout.Add(j);
+ }
+ Console.Write("testSet({");
+ first = true;
+ foreach (int j in setout)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(j);
+ }
+ Console.Write("})");
+
+ HashSet<int> setin = client.testSet(setout);
+
+ Console.Write(" = {");
+ first = true;
+ foreach (int j in setin)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.Write(", ");
+ }
+ Console.Write(j);
+ }
+ Console.WriteLine("}");
+
+
+ Console.Write("testEnum(ONE)");
+ Numberz ret = client.testEnum(Numberz.ONE);
+ Console.WriteLine(" = " + ret);
+
+ Console.Write("testEnum(TWO)");
+ ret = client.testEnum(Numberz.TWO);
+ Console.WriteLine(" = " + ret);
+
+ Console.Write("testEnum(THREE)");
+ ret = client.testEnum(Numberz.THREE);
+ Console.WriteLine(" = " + ret);
+
+ Console.Write("testEnum(FIVE)");
+ ret = client.testEnum(Numberz.FIVE);
+ Console.WriteLine(" = " + ret);
+
+ Console.Write("testEnum(EIGHT)");
+ ret = client.testEnum(Numberz.EIGHT);
+ Console.WriteLine(" = " + ret);
+
+ Console.Write("testTypedef(309858235082523)");
+ long uid = client.testTypedef(309858235082523L);
+ Console.WriteLine(" = " + uid);
+
+ Console.Write("testMapMap(1)");
+ Dictionary<int, Dictionary<int, int>> mm = client.testMapMap(1);
+ Console.Write(" = {");
+ foreach (int key in mm.Keys)
+ {
+ Console.Write(key + " => {");
+ Dictionary<int, int> m2 = mm[key];
+ foreach (int k2 in m2.Keys)
+ {
+ Console.Write(k2 + " => " + m2[k2] + ", ");
+ }
+ Console.Write("}, ");
+ }
+ Console.WriteLine("}");
+
+ Insanity insane = new Insanity();
+ insane.UserMap = new Dictionary<Numberz, long>();
+ insane.UserMap[Numberz.FIVE] = 5000L;
+ Xtruct truck = new Xtruct();
+ truck.String_thing = "Truck";
+ truck.Byte_thing = (byte)8;
+ truck.I32_thing = 8;
+ truck.I64_thing = 8;
+ insane.Xtructs = new List<Xtruct>();
+ insane.Xtructs.Add(truck);
+ Console.Write("testInsanity()");
+ Dictionary<long, Dictionary<Numberz, Insanity>> whoa = client.testInsanity(insane);
+ Console.Write(" = {");
+ foreach (long key in whoa.Keys)
+ {
+ Dictionary<Numberz, Insanity> val = whoa[key];
+ Console.Write(key + " => {");
+
+ foreach (Numberz k2 in val.Keys)
+ {
+ Insanity v2 = val[k2];
+
+ Console.Write(k2 + " => {");
+ Dictionary<Numberz, long> userMap = v2.UserMap;
+
+ Console.Write("{");
+ if (userMap != null)
+ {
+ foreach (Numberz k3 in userMap.Keys)
+ {
+ Console.Write(k3 + " => " + userMap[k3] + ", ");
+ }
+ }
+ else
+ {
+ Console.Write("null");
+ }
+ Console.Write("}, ");
+
+ List<Xtruct> xtructs = v2.Xtructs;
+
+ Console.Write("{");
+ if (xtructs != null)
+ {
+ foreach (Xtruct x in xtructs)
+ {
+ Console.Write("{\"" + x.String_thing + "\", " + x.Byte_thing + ", " + x.I32_thing + ", " + x.I32_thing + "}, ");
+ }
+ }
+ else
+ {
+ Console.Write("null");
+ }
+ Console.Write("}");
+
+ Console.Write("}, ");
+ }
+ Console.Write("}, ");
+ }
+ Console.WriteLine("}");
+
+
+ byte arg0 = 1;
+ int arg1 = 2;
+ long arg2 = long.MaxValue;
+ Dictionary<short, string> multiDict = new Dictionary<short, string>();
+ multiDict[1] = "one";
+ Numberz arg4 = Numberz.FIVE;
+ long arg5 = 5000000;
+ Console.Write("Test Multi(" + arg0 + "," + arg1 + "," + arg2 + "," + multiDict + "," + arg4 + "," + arg5 + ")");
+ Xtruct multiResponse = client.testMulti(arg0, arg1, arg2, multiDict, arg4, arg5);
+ Console.Write(" = Xtruct(byte_thing:" + multiResponse.Byte_thing + ",String_thing:" + multiResponse.String_thing
+ + ",i32_thing:" + multiResponse.I32_thing + ",i64_thing:" + multiResponse.I64_thing + ")\n");
+
+ Console.WriteLine("Test Async(1)");
+ client.testAsync(1);
+ }
+ }
+}
--- /dev/null
+// Distributed under the Thrift Software License
+//
+// See accompanying file LICENSE or visit the Thrift site at:
+// http://developers.facebook.com/thrift/
+using System;
+using System.Collections.Generic;
+using System.Text;
+using Thrift.Test; //generated code
+
+using Thrift.Transport;
+using Thrift.Protocol;
+using Thrift.Server;
+
+namespace Test
+{
+ public class TestServer
+ {
+ public class TestHandler : ThriftTest.Iface
+ {
+ public TServer server;
+
+ public TestHandler() { }
+
+ public void testVoid()
+ {
+ Console.WriteLine("testVoid()");
+ }
+
+ public string testString(string thing)
+ {
+ Console.WriteLine("teststring(\"" + thing + "\")");
+ return thing;
+ }
+
+ public byte testByte(byte thing)
+ {
+ Console.WriteLine("testByte(" + thing + ")");
+ return thing;
+ }
+
+ public int testI32(int thing)
+ {
+ Console.WriteLine("testI32(" + thing + ")");
+ return thing;
+ }
+
+ public long testI64(long thing)
+ {
+ Console.WriteLine("testI64(" + thing + ")");
+ return thing;
+ }
+
+ public double testDouble(double thing)
+ {
+ Console.WriteLine("testDouble(" + thing + ")");
+ return thing;
+ }
+
+ public Xtruct testStruct(Xtruct thing)
+ {
+ Console.WriteLine("testStruct({" +
+ "\"" + thing.String_thing + "\", " +
+ thing.Byte_thing + ", " +
+ thing.I32_thing + ", " +
+ thing.I64_thing + "})");
+ return thing;
+ }
+
+ public Xtruct2 testNest(Xtruct2 nest)
+ {
+ Xtruct thing = nest.Struct_thing;
+ Console.WriteLine("testNest({" +
+ nest.Byte_thing + ", {" +
+ "\"" + thing.String_thing + "\", " +
+ thing.Byte_thing + ", " +
+ thing.I32_thing + ", " +
+ thing.I64_thing + "}, " +
+ nest.I32_thing + "})");
+ return nest;
+ }
+
+ public Dictionary<int, int> testMap(Dictionary<int, int> thing)
+ {
+ Console.WriteLine("testMap({");
+ bool first = true;
+ foreach (int key in thing.Keys)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.WriteLine(", ");
+ }
+ Console.WriteLine(key + " => " + thing[key]);
+ }
+ Console.WriteLine("})");
+ return thing;
+ }
+
+ public HashSet<int> testSet(HashSet<int> thing)
+ {
+ Console.WriteLine("testSet({");
+ bool first = true;
+ foreach (int elem in thing)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.WriteLine(", ");
+ }
+ Console.WriteLine(elem);
+ }
+ Console.WriteLine("})");
+ return thing;
+ }
+
+ public List<int> testList(List<int> thing)
+ {
+ Console.WriteLine("testList({");
+ bool first = true;
+ foreach (int elem in thing)
+ {
+ if (first)
+ {
+ first = false;
+ }
+ else
+ {
+ Console.WriteLine(", ");
+ }
+ Console.WriteLine(elem);
+ }
+ Console.WriteLine("})");
+ return thing;
+ }
+
+ public Numberz testEnum(Numberz thing)
+ {
+ Console.WriteLine("testEnum(" + thing + ")");
+ return thing;
+ }
+
+ public long testTypedef(long thing)
+ {
+ Console.WriteLine("testTypedef(" + thing + ")");
+ return thing;
+ }
+
+ public Dictionary<int, Dictionary<int, int>> testMapMap(int hello)
+ {
+ Console.WriteLine("testMapMap(" + hello + ")");
+ Dictionary<int, Dictionary<int, int>> mapmap =
+ new Dictionary<int, Dictionary<int, int>>();
+
+ Dictionary<int, int> pos = new Dictionary<int, int>();
+ Dictionary<int, int> neg = new Dictionary<int, int>();
+ for (int i = 1; i < 5; i++)
+ {
+ pos[i] = i;
+ neg[-i] = -i;
+ }
+
+ mapmap[4] = pos;
+ mapmap[-4] = neg;
+
+ return mapmap;
+ }
+
+ public Dictionary<long, Dictionary<Numberz, Insanity>> testInsanity(Insanity argument)
+ {
+ Console.WriteLine("testInsanity()");
+
+ Xtruct hello = new Xtruct();
+ hello.String_thing = "Hello2";
+ hello.Byte_thing = 2;
+ hello.I32_thing = 2;
+ hello.I64_thing = 2;
+
+ Xtruct goodbye = new Xtruct();
+ goodbye.String_thing = "Goodbye4";
+ goodbye.Byte_thing = (byte)4;
+ goodbye.I32_thing = 4;
+ goodbye.I64_thing = (long)4;
+
+ Insanity crazy = new Insanity();
+ crazy.UserMap = new Dictionary<Numberz, long>();
+ crazy.UserMap[Numberz.EIGHT] = (long)8;
+ crazy.Xtructs = new List<Xtruct>();
+ crazy.Xtructs.Add(goodbye);
+
+ Insanity looney = new Insanity();
+ crazy.UserMap[Numberz.FIVE] = (long)5;
+ crazy.Xtructs.Add(hello);
+
+ Dictionary<Numberz, Insanity> first_map = new Dictionary<Numberz, Insanity>();
+ Dictionary<Numberz, Insanity> second_map = new Dictionary<Numberz, Insanity>(); ;
+
+ first_map[Numberz.TWO] = crazy;
+ first_map[Numberz.THREE] = crazy;
+
+ second_map[Numberz.SIX] = looney;
+
+ Dictionary<long, Dictionary<Numberz, Insanity>> insane =
+ new Dictionary<long, Dictionary<Numberz, Insanity>>();
+ insane[(long)1] = first_map;
+ insane[(long)2] = second_map;
+
+ return insane;
+ }
+
+ public Xtruct testMulti(byte arg0, int arg1, long arg2, Dictionary<short, string> arg3, Numberz arg4, long arg5)
+ {
+ Console.WriteLine("testMulti()");
+
+ Xtruct hello = new Xtruct(); ;
+ hello.String_thing = "Hello2";
+ hello.Byte_thing = arg0;
+ hello.I32_thing = arg1;
+ hello.I64_thing = arg2;
+ return hello;
+ }
+
+ public void testException(string arg)
+ {
+ Console.WriteLine("testException(" + arg + ")");
+ if (arg == "Xception")
+ {
+ Xception x = new Xception();
+ x.ErrorCode = 1001;
+ x.Message = "This is an Xception";
+ throw x;
+ }
+ return;
+ }
+
+ public Xtruct testMultiException(string arg0, string arg1)
+ {
+ Console.WriteLine("testMultiException(" + arg0 + ", " + arg1 + ")");
+ if (arg0 == "Xception")
+ {
+ Xception x = new Xception();
+ x.ErrorCode = 1001;
+ x.Message = "This is an Xception";
+ throw x;
+ }
+ else if (arg0 == "Xception2")
+ {
+ Xception2 x = new Xception2();
+ x.ErrorCode = 2002;
+ x.Struct_thing = new Xtruct();
+ x.Struct_thing.String_thing = "This is an Xception2";
+ throw x;
+ }
+
+ Xtruct result = new Xtruct();
+ result.String_thing = arg1;
+ return result;
+ }
+
+ public void testStop()
+ {
+ if (server != null)
+ {
+ server.Stop();
+ }
+ }
+
+ public void testAsync(int arg)
+ {
+ Console.WriteLine("testAsync(" + arg + "), sleeping...");
+ System.Threading.Thread.Sleep(arg * 1000);
+ Console.WriteLine("testAsync finished");
+ }
+
+ } // class TestHandler
+
+ public static void Execute(string[] args)
+ {
+ try
+ {
+ bool useBufferedSockets = false;
+ int port = 9090;
+ if (args.Length > 0)
+ {
+ port = int.Parse(args[0]);
+
+ if (args.Length > 1)
+ {
+ bool.TryParse(args[1], out useBufferedSockets);
+ }
+ }
+
+ // Processor
+ TestHandler testHandler = new TestHandler();
+ ThriftTest.Processor testProcessor = new ThriftTest.Processor(testHandler);
+
+ // Transport
+ TServerSocket tServerSocket = new TServerSocket(port, 0, useBufferedSockets);
+
+ TServer serverEngine;
+
+ // Simple Server
+ // serverEngine = new TSimpleServer(testProcessor, tServerSocket);
+
+ // ThreadPool Server
+ serverEngine = new TThreadPoolServer(testProcessor, tServerSocket);
+
+ testHandler.server = serverEngine;
+
+ // Run it
+ Console.WriteLine("Starting the server on port " + port + (useBufferedSockets ? " with buffered socket" : "") + "...");
+ serverEngine.Serve();
+
+ }
+ catch (Exception x)
+ {
+ Console.Error.Write(x);
+ }
+ Console.WriteLine("done.");
+ }
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>9.0.21022</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{48DD757F-CA95-4DD7-BDA4-58DB6F108C2C}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>ThriftTest</RootNamespace>
+ <AssemblyName>ThriftTest</AssemblyName>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ <SccProjectName>SAK</SccProjectName>
+ <SccLocalPath>SAK</SccLocalPath>
+ <SccAuxPath>SAK</SccAuxPath>
+ <SccProvider>SAK</SccProvider>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core">
+ <RequiredTargetFramework>3.5</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="System.Xml.Linq">
+ <RequiredTargetFramework>3.5</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="System.Data.DataSetExtensions">
+ <RequiredTargetFramework>3.5</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ <Reference Include="ThriftImpl, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>.\ThriftImpl.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="TestClient.cs" />
+ <Compile Include="TestServer.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 2.0 %28x86%29</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.0 %28x86%29</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
+ <Visible>False</Visible>
+ <ProductName>Windows Installer 3.1</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\..\lib\csharp\src\Thrift.csproj">
+ <Project>{499EB63C-D74C-47E8-AE48-A2FC94538E9D}</Project>
+ <Name>Thrift</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+ <PropertyGroup>
+ <PreBuildEvent>rmdir /s /q $(ProjectDir)gen-csharp
+del /f /q $(ProjectDir)ThriftImpl.dll
+
+$(ProjectDir)\..\..\..\compiler\cpp\thrift.exe -csharp -o $(ProjectDir) $(ProjectDir)\..\..\ThriftTest.thrift
+
+cd $(ProjectDir)
+
+C:\Windows\Microsoft.NET\Framework\v3.5\Csc.exe /t:library /out:.\ThriftImpl.dll /recurse:.\gen-csharp\* /reference:$(ProjectDir)..\..\..\lib\csharp\src\bin\Debug\Thrift.dll</PreBuildEvent>
+ </PropertyGroup>
+</Project>