--- /dev/null
+\feff/**
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+using System.IO;
+using System.Reflection;
+using Thrift.Protocol;
+
+namespace Thrift.Transport {
+ public class TMemoryBuffer : TTransport {
+
+ private readonly MemoryStream byteStream;
+
+ public TMemoryBuffer() {
+ byteStream = new MemoryStream();
+ }
+
+ public TMemoryBuffer(byte[] buf) {
+ byteStream = new MemoryStream(buf);
+ }
+
+ public override void Open() {
+ /** do nothing **/
+ }
+
+ public override void Close() {
+ /** do nothing **/
+ }
+
+ public override int Read(byte[] buf, int off, int len) {
+ return byteStream.Read(buf, off, len);
+ }
+
+ public override void Write(byte[] buf, int off, int len) {
+ byteStream.Write(buf, off, len);
+ }
+
+ public byte[] GetBuffer() {
+ return byteStream.ToArray();
+ }
+
+
+ public override bool IsOpen {
+ get { return true; }
+ }
+
+ public static byte[] Serialize(TBase s) {
+ var t = new TMemoryBuffer();
+ var p = new TBinaryProtocol(t);
+
+ s.Write(p);
+
+ return t.GetBuffer();
+ }
+
+ public static T DeSerialize<T>(byte[] buf) where T : TBase, new() {
+ var t = new T();
+ var trans = new TMemoryBuffer(buf);
+ var p = new TBinaryProtocol(trans);
+ t.Read(p);
+ return t;
+ }
+
+ private bool _IsDisposed;
+
+ // IDisposable
+ protected override void Dispose(bool disposing) {
+ if (!_IsDisposed) {
+ if (disposing) {
+ if (byteStream != null)
+ byteStream.Dispose();
+ }
+ }
+ _IsDisposed = true;
+ }
+ }
+}
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