* Contains some contributions under the Thrift Software License.
* Please see doc/old-thrift-license.txt in the Thrift distribution for
* details.
- */\r
-\r
-using System;\r
-using System.Text;\r
-using Thrift.Transport;\r
-using System.Collections;\r
-using System.IO;\r
-using System.Collections.Generic;\r
-\r
-namespace Thrift.Protocol\r
-{\r
- public class TCompactProtocol : TProtocol\r
- {\r
- private static TStruct ANONYMOUS_STRUCT = new TStruct("");\r
- private static TField TSTOP = new TField("", TType.Stop, (short)0);\r
-\r
- private static byte[] ttypeToCompactType = new byte[16];\r
-\r
- private const byte PROTOCOL_ID = 0x82;\r
- private const byte VERSION = 1;\r
- private const byte VERSION_MASK = 0x1f; // 0001 1111\r
- private const byte TYPE_MASK = 0xE0; // 1110 0000\r
- private const int TYPE_SHIFT_AMOUNT = 5;\r
-\r
+ */
+
+using System;
+using System.Text;
+using Thrift.Transport;
+using System.Collections;
+using System.IO;
+using System.Collections.Generic;
+
+namespace Thrift.Protocol
+{
+ public class TCompactProtocol : TProtocol
+ {
+ private static TStruct ANONYMOUS_STRUCT = new TStruct("");
+ private static TField TSTOP = new TField("", TType.Stop, (short)0);
+
+ private static byte[] ttypeToCompactType = new byte[16];
+
+ private const byte PROTOCOL_ID = 0x82;
+ private const byte VERSION = 1;
+ private const byte VERSION_MASK = 0x1f; // 0001 1111
+ private const byte TYPE_MASK = 0xE0; // 1110 0000
+ private const int TYPE_SHIFT_AMOUNT = 5;
+
/**
* All of the on-wire type codes.
- */\r
- private static class Types\r
- {\r
- public const byte STOP = 0x00;\r
- public const byte BOOLEAN_TRUE = 0x01;\r
- public const byte BOOLEAN_FALSE = 0x02;\r
- public const byte BYTE = 0x03;\r
- public const byte I16 = 0x04;\r
- public const byte I32 = 0x05;\r
- public const byte I64 = 0x06;\r
- public const byte DOUBLE = 0x07;\r
- public const byte BINARY = 0x08;\r
- public const byte LIST = 0x09;\r
- public const byte SET = 0x0A;\r
- public const byte MAP = 0x0B;\r
- public const byte STRUCT = 0x0C;\r
- }\r
-\r
+ */
+ private static class Types
+ {
+ public const byte STOP = 0x00;
+ public const byte BOOLEAN_TRUE = 0x01;
+ public const byte BOOLEAN_FALSE = 0x02;
+ public const byte BYTE = 0x03;
+ public const byte I16 = 0x04;
+ public const byte I32 = 0x05;
+ public const byte I64 = 0x06;
+ public const byte DOUBLE = 0x07;
+ public const byte BINARY = 0x08;
+ public const byte LIST = 0x09;
+ public const byte SET = 0x0A;
+ public const byte MAP = 0x0B;
+ public const byte STRUCT = 0x0C;
+ }
+
/**
* Used to keep track of the last field for the current and previous structs,
* so we can do the delta stuff.
- */\r
- private Stack<short> lastField_ = new Stack<short>(15);\r
-\r
- private short lastFieldId_ = 0;\r
-\r
+ */
+ private Stack<short> lastField_ = new Stack<short>(15);
+
+ private short lastFieldId_ = 0;
+
/**
* If we encounter a boolean field begin, save the TField here so it can
* have the value incorporated.
- */\r
- private Nullable<TField> booleanField_;\r
-\r
+ */
+ private Nullable<TField> booleanField_;
+
/**
* If we Read a field header, and it's a boolean field, save the boolean
* value here so that ReadBool can use it.
- */\r
- private Nullable<Boolean> boolValue_;\r
-\r
-\r
- #region CompactProtocol Factory\r
-\r
+ */
+ private Nullable<Boolean> boolValue_;
+
+
+ #region CompactProtocol Factory
+
/**
* Factory
- */\r
- public class Factory : TProtocolFactory\r
- {\r
- public Factory() { }\r
-\r
- public TProtocol GetProtocol(TTransport trans)\r
- {\r
- return new TCompactProtocol(trans);\r
- }\r
- }\r
-\r
- #endregion\r
-\r
- public TCompactProtocol(TTransport trans)\r
- : base(trans)\r
- {\r
- ttypeToCompactType[(int)TType.Stop] = Types.STOP;\r
- ttypeToCompactType[(int)TType.Bool] = Types.BOOLEAN_TRUE;\r
- ttypeToCompactType[(int)TType.Byte] = Types.BYTE;\r
- ttypeToCompactType[(int)TType.I16] = Types.I16;\r
- ttypeToCompactType[(int)TType.I32] = Types.I32;\r
- ttypeToCompactType[(int)TType.I64] = Types.I64;\r
- ttypeToCompactType[(int)TType.Double] = Types.DOUBLE;\r
- ttypeToCompactType[(int)TType.String] = Types.BINARY;\r
- ttypeToCompactType[(int)TType.List] = Types.LIST;\r
- ttypeToCompactType[(int)TType.Set] = Types.SET;\r
- ttypeToCompactType[(int)TType.Map] = Types.MAP;\r
- ttypeToCompactType[(int)TType.Struct] = Types.STRUCT;\r
- }\r
-\r
- public void reset()\r
- {\r
- lastField_.Clear();\r
- lastFieldId_ = 0;\r
- }\r
-\r
- #region Write Methods\r
-\r
-\r
+ */
+ public class Factory : TProtocolFactory
+ {
+ public Factory() { }
+
+ public TProtocol GetProtocol(TTransport trans)
+ {
+ return new TCompactProtocol(trans);
+ }
+ }
+
+ #endregion
+
+ public TCompactProtocol(TTransport trans)
+ : base(trans)
+ {
+ ttypeToCompactType[(int)TType.Stop] = Types.STOP;
+ ttypeToCompactType[(int)TType.Bool] = Types.BOOLEAN_TRUE;
+ ttypeToCompactType[(int)TType.Byte] = Types.BYTE;
+ ttypeToCompactType[(int)TType.I16] = Types.I16;
+ ttypeToCompactType[(int)TType.I32] = Types.I32;
+ ttypeToCompactType[(int)TType.I64] = Types.I64;
+ ttypeToCompactType[(int)TType.Double] = Types.DOUBLE;
+ ttypeToCompactType[(int)TType.String] = Types.BINARY;
+ ttypeToCompactType[(int)TType.List] = Types.LIST;
+ ttypeToCompactType[(int)TType.Set] = Types.SET;
+ ttypeToCompactType[(int)TType.Map] = Types.MAP;
+ ttypeToCompactType[(int)TType.Struct] = Types.STRUCT;
+ }
+
+ public void reset()
+ {
+ lastField_.Clear();
+ lastFieldId_ = 0;
+ }
+
+ #region Write Methods
+
+
/**
* Writes a byte without any possibility of all that field header nonsense.
* Used internally by other writing methods that know they need to Write a byte.
- */\r
- private byte[] byteDirectBuffer = new byte[1];\r
- private void WriteByteDirect(byte b)\r
- {\r
- byteDirectBuffer[0] = b;\r
- trans.Write(byteDirectBuffer);\r
- }\r
-\r
+ */
+ private byte[] byteDirectBuffer = new byte[1];
+ private void WriteByteDirect(byte b)
+ {
+ byteDirectBuffer[0] = b;
+ trans.Write(byteDirectBuffer);
+ }
+
/**
* Writes a byte without any possibility of all that field header nonsense.
- */\r
- private void WriteByteDirect(int n)\r
- {\r
- WriteByteDirect((byte)n);\r
- }\r
-\r
+ */
+ private void WriteByteDirect(int n)
+ {
+ WriteByteDirect((byte)n);
+ }
+
/**
* Write an i32 as a varint. Results in 1-5 bytes on the wire.
* TODO: make a permanent buffer like WriteVarint64?
- */\r
- byte[] i32buf = new byte[5];\r
- private void WriteVarint32(uint n)\r
- {\r
- int idx = 0;\r
- while (true)\r
- {\r
- if ((n & ~0x7F) == 0)\r
- {\r
- i32buf[idx++] = (byte)n;\r
- // WriteByteDirect((byte)n);\r
- break;\r
- // return;\r
- }\r
- else\r
- {\r
- i32buf[idx++] = (byte)((n & 0x7F) | 0x80);\r
- // WriteByteDirect((byte)((n & 0x7F) | 0x80));\r
- n >>= 7;\r
- }\r
- }\r
- trans.Write(i32buf, 0, idx);\r
- }\r
-\r
+ */
+ byte[] i32buf = new byte[5];
+ private void WriteVarint32(uint n)
+ {
+ int idx = 0;
+ while (true)
+ {
+ if ((n & ~0x7F) == 0)
+ {
+ i32buf[idx++] = (byte)n;
+ // WriteByteDirect((byte)n);
+ break;
+ // return;
+ }
+ else
+ {
+ i32buf[idx++] = (byte)((n & 0x7F) | 0x80);
+ // WriteByteDirect((byte)((n & 0x7F) | 0x80));
+ n >>= 7;
+ }
+ }
+ trans.Write(i32buf, 0, idx);
+ }
+
/**
* Write a message header to the wire. Compact Protocol messages contain the
* protocol version so we can migrate forwards in the future if need be.
- */\r
- public override void WriteMessageBegin(TMessage message)\r
- {\r
- WriteByteDirect(PROTOCOL_ID);\r
- WriteByteDirect((byte)((VERSION & VERSION_MASK) | ((((uint)message.Type) << TYPE_SHIFT_AMOUNT) & TYPE_MASK)));\r
- WriteVarint32((uint)message.SeqID);\r
- WriteString(message.Name);\r
- }\r
-\r
+ */
+ public override void WriteMessageBegin(TMessage message)
+ {
+ WriteByteDirect(PROTOCOL_ID);
+ WriteByteDirect((byte)((VERSION & VERSION_MASK) | ((((uint)message.Type) << TYPE_SHIFT_AMOUNT) & TYPE_MASK)));
+ WriteVarint32((uint)message.SeqID);
+ WriteString(message.Name);
+ }
+
/**
* Write a struct begin. This doesn't actually put anything on the wire. We
* use it as an opportunity to put special placeholder markers on the field
* stack so we can get the field id deltas correct.
- */\r
- public override void WriteStructBegin(TStruct strct)\r
- {\r
- lastField_.Push(lastFieldId_);\r
- lastFieldId_ = 0;\r
- }\r
-\r
+ */
+ public override void WriteStructBegin(TStruct strct)
+ {
+ lastField_.Push(lastFieldId_);
+ lastFieldId_ = 0;
+ }
+
/**
* Write a struct end. This doesn't actually put anything on the wire. We use
* this as an opportunity to pop the last field from the current struct off
* of the field stack.
- */\r
- public override void WriteStructEnd()\r
- {\r
- lastFieldId_ = lastField_.Pop();\r
- }\r
-\r
+ */
+ public override void WriteStructEnd()
+ {
+ lastFieldId_ = lastField_.Pop();
+ }
+
/**
* Write a field header containing the field id and field type. If the
* difference between the current field id and the last one is small (< 15),
* then the field id will be encoded in the 4 MSB as a delta. Otherwise, the
* field id will follow the type header as a zigzag varint.
- */\r
- public override void WriteFieldBegin(TField field)\r
- {\r
- if (field.Type == TType.Bool)\r
- {\r
- // we want to possibly include the value, so we'll wait.\r
- booleanField_ = field;\r
- }\r
- else\r
- {\r
- WriteFieldBeginInternal(field, 0xFF);\r
- }\r
- }\r
-\r
+ */
+ public override void WriteFieldBegin(TField field)
+ {
+ if (field.Type == TType.Bool)
+ {
+ // we want to possibly include the value, so we'll wait.
+ booleanField_ = field;
+ }
+ else
+ {
+ WriteFieldBeginInternal(field, 0xFF);
+ }
+ }
+
/**
* The workhorse of WriteFieldBegin. It has the option of doing a
* 'type override' of the type header. This is used specifically in the
* boolean field case.
- */\r
- private void WriteFieldBeginInternal(TField field, byte typeOverride)\r
- {\r
- // short lastField = lastField_.Pop();\r
-\r
- // if there's a type override, use that.\r
- byte typeToWrite = typeOverride == 0xFF ? getCompactType(field.Type) : typeOverride;\r
-\r
- // check if we can use delta encoding for the field id\r
- if (field.ID > lastFieldId_ && field.ID - lastFieldId_ <= 15)\r
- {\r
- // Write them together\r
- WriteByteDirect((field.ID - lastFieldId_) << 4 | typeToWrite);\r
- }\r
- else\r
- {\r
- // Write them separate\r
- WriteByteDirect(typeToWrite);\r
- WriteI16(field.ID);\r
- }\r
-\r
- lastFieldId_ = field.ID;\r
- // lastField_.push(field.id);\r
- }\r
-\r
+ */
+ private void WriteFieldBeginInternal(TField field, byte typeOverride)
+ {
+ // short lastField = lastField_.Pop();
+
+ // if there's a type override, use that.
+ byte typeToWrite = typeOverride == 0xFF ? getCompactType(field.Type) : typeOverride;
+
+ // check if we can use delta encoding for the field id
+ if (field.ID > lastFieldId_ && field.ID - lastFieldId_ <= 15)
+ {
+ // Write them together
+ WriteByteDirect((field.ID - lastFieldId_) << 4 | typeToWrite);
+ }
+ else
+ {
+ // Write them separate
+ WriteByteDirect(typeToWrite);
+ WriteI16(field.ID);
+ }
+
+ lastFieldId_ = field.ID;
+ // lastField_.push(field.id);
+ }
+
/**
* Write the STOP symbol so we know there are no more fields in this struct.
- */\r
- public override void WriteFieldStop()\r
- {\r
- WriteByteDirect(Types.STOP);\r
- }\r
-\r
+ */
+ public override void WriteFieldStop()
+ {
+ WriteByteDirect(Types.STOP);
+ }
+
/**
* Write a map header. If the map is empty, omit the key and value type
* headers, as we don't need any additional information to skip it.
- */\r
- public override void WriteMapBegin(TMap map)\r
- {\r
- if (map.Count == 0)\r
- {\r
- WriteByteDirect(0);\r
- }\r
- else\r
- {\r
- WriteVarint32((uint)map.Count);\r
- WriteByteDirect(getCompactType(map.KeyType) << 4 | getCompactType(map.ValueType));\r
- }\r
- }\r
-\r
+ */
+ public override void WriteMapBegin(TMap map)
+ {
+ if (map.Count == 0)
+ {
+ WriteByteDirect(0);
+ }
+ else
+ {
+ WriteVarint32((uint)map.Count);
+ WriteByteDirect(getCompactType(map.KeyType) << 4 | getCompactType(map.ValueType));
+ }
+ }
+
/**
* Write a list header.
- */\r
- public override void WriteListBegin(TList list)\r
- {\r
- WriteCollectionBegin(list.ElementType, list.Count);\r
- }\r
-\r
+ */
+ public override void WriteListBegin(TList list)
+ {
+ WriteCollectionBegin(list.ElementType, list.Count);
+ }
+
/**
* Write a set header.
- */\r
- public override void WriteSetBegin(TSet set)\r
- {\r
- WriteCollectionBegin(set.ElementType, set.Count);\r
- }\r
-\r
+ */
+ public override void WriteSetBegin(TSet set)
+ {
+ WriteCollectionBegin(set.ElementType, set.Count);
+ }
+
/**
* Write a boolean value. Potentially, this could be a boolean field, in
* which case the field header info isn't written yet. If so, decide what the
* right type header is for the value and then Write the field header.
* Otherwise, Write a single byte.
- */\r
- public override void WriteBool(Boolean b)\r
- {\r
- if (booleanField_ != null)\r
- {\r
- // we haven't written the field header yet\r
- WriteFieldBeginInternal(booleanField_.Value, b ? Types.BOOLEAN_TRUE : Types.BOOLEAN_FALSE);\r
- booleanField_ = null;\r
- }\r
- else\r
- {\r
- // we're not part of a field, so just Write the value.\r
- WriteByteDirect(b ? Types.BOOLEAN_TRUE : Types.BOOLEAN_FALSE);\r
- }\r
- }\r
-\r
+ */
+ public override void WriteBool(Boolean b)
+ {
+ if (booleanField_ != null)
+ {
+ // we haven't written the field header yet
+ WriteFieldBeginInternal(booleanField_.Value, b ? Types.BOOLEAN_TRUE : Types.BOOLEAN_FALSE);
+ booleanField_ = null;
+ }
+ else
+ {
+ // we're not part of a field, so just Write the value.
+ WriteByteDirect(b ? Types.BOOLEAN_TRUE : Types.BOOLEAN_FALSE);
+ }
+ }
+
/**
* Write a byte. Nothing to see here!
- */\r
- public override void WriteByte(byte b)\r
- {\r
- WriteByteDirect(b);\r
- }\r
-\r
+ */
+ public override void WriteByte(sbyte b)
+ {
+ WriteByteDirect((byte)b);
+ }
+
/**
* Write an I16 as a zigzag varint.
- */\r
- public override void WriteI16(short i16)\r
- {\r
- WriteVarint32(intToZigZag(i16));\r
- }\r
-\r
+ */
+ public override void WriteI16(short i16)
+ {
+ WriteVarint32(intToZigZag(i16));
+ }
+
/**
* Write an i32 as a zigzag varint.
- */\r
- public override void WriteI32(int i32)\r
- {\r
- WriteVarint32(intToZigZag(i32));\r
- }\r
-\r
+ */
+ public override void WriteI32(int i32)
+ {
+ WriteVarint32(intToZigZag(i32));
+ }
+
/**
* Write an i64 as a zigzag varint.
- */\r
- public override void WriteI64(long i64)\r
- {\r
- WriteVarint64(longToZigzag(i64));\r
- }\r
-\r
+ */
+ public override void WriteI64(long i64)
+ {
+ WriteVarint64(longToZigzag(i64));
+ }
+
/**
* Write a double to the wire as 8 bytes.
- */\r
- public override void WriteDouble(double dub)\r
- {\r
- byte[] data = new byte[] { 0, 0, 0, 0, 0, 0, 0, 0 };\r
- fixedLongToBytes(BitConverter.DoubleToInt64Bits(dub), data, 0);\r
- trans.Write(data);\r
- }\r
-\r
+ */
+ public override void WriteDouble(double dub)
+ {
+ byte[] data = new byte[] { 0, 0, 0, 0, 0, 0, 0, 0 };
+ fixedLongToBytes(BitConverter.DoubleToInt64Bits(dub), data, 0);
+ trans.Write(data);
+ }
+
/**
* Write a string to the wire with a varint size preceding.
- */\r
- public override void WriteString(String str)\r
- {\r
- byte[] bytes = UTF8Encoding.UTF8.GetBytes(str);\r
- WriteBinary(bytes, 0, bytes.Length);\r
- }\r
-\r
+ */
+ public override void WriteString(String str)
+ {
+ byte[] bytes = UTF8Encoding.UTF8.GetBytes(str);
+ WriteBinary(bytes, 0, bytes.Length);
+ }
+
/**
* Write a byte array, using a varint for the size.
- */\r
- public override void WriteBinary(byte[] bin)\r
- {\r
- WriteBinary(bin, 0, bin.Length);\r
- }\r
-\r
- private void WriteBinary(byte[] buf, int offset, int length)\r
- {\r
- WriteVarint32((uint)length);\r
- trans.Write(buf, offset, length);\r
- }\r
-\r
- //\r
- // These methods are called by structs, but don't actually have any wire \r
- // output or purpose.\r
- // \r
-\r
- public override void WriteMessageEnd() { }\r
- public override void WriteMapEnd() { }\r
- public override void WriteListEnd() { }\r
- public override void WriteSetEnd() { }\r
- public override void WriteFieldEnd() { }\r
-\r
- //\r
- // Internal writing methods\r
- //\r
-\r
+ */
+ public override void WriteBinary(byte[] bin)
+ {
+ WriteBinary(bin, 0, bin.Length);
+ }
+
+ private void WriteBinary(byte[] buf, int offset, int length)
+ {
+ WriteVarint32((uint)length);
+ trans.Write(buf, offset, length);
+ }
+
+ //
+ // These methods are called by structs, but don't actually have any wire
+ // output or purpose.
+ //
+
+ public override void WriteMessageEnd() { }
+ public override void WriteMapEnd() { }
+ public override void WriteListEnd() { }
+ public override void WriteSetEnd() { }
+ public override void WriteFieldEnd() { }
+
+ //
+ // Internal writing methods
+ //
+
/**
* Abstract method for writing the start of lists and sets. List and sets on
* the wire differ only by the type indicator.
- */\r
- protected void WriteCollectionBegin(TType elemType, int size)\r
- {\r
- if (size <= 14)\r
- {\r
- WriteByteDirect(size << 4 | getCompactType(elemType));\r
- }\r
- else\r
- {\r
- WriteByteDirect(0xf0 | getCompactType(elemType));\r
- WriteVarint32((uint)size);\r
- }\r
- }\r
-\r
+ */
+ protected void WriteCollectionBegin(TType elemType, int size)
+ {
+ if (size <= 14)
+ {
+ WriteByteDirect(size << 4 | getCompactType(elemType));
+ }
+ else
+ {
+ WriteByteDirect(0xf0 | getCompactType(elemType));
+ WriteVarint32((uint)size);
+ }
+ }
+
/**
* Write an i64 as a varint. Results in 1-10 bytes on the wire.
- */\r
- byte[] varint64out = new byte[10];\r
- private void WriteVarint64(ulong n)\r
- {\r
- int idx = 0;\r
- while (true)\r
- {\r
- if ((n & ~(ulong)0x7FL) == 0)\r
- {\r
- varint64out[idx++] = (byte)n;\r
- break;\r
- }\r
- else\r
- {\r
- varint64out[idx++] = ((byte)((n & 0x7F) | 0x80));\r
- n >>= 7;\r
- }\r
- }\r
- trans.Write(varint64out, 0, idx);\r
- }\r
-\r
+ */
+ byte[] varint64out = new byte[10];
+ private void WriteVarint64(ulong n)
+ {
+ int idx = 0;
+ while (true)
+ {
+ if ((n & ~(ulong)0x7FL) == 0)
+ {
+ varint64out[idx++] = (byte)n;
+ break;
+ }
+ else
+ {
+ varint64out[idx++] = ((byte)((n & 0x7F) | 0x80));
+ n >>= 7;
+ }
+ }
+ trans.Write(varint64out, 0, idx);
+ }
+
/**
* Convert l into a zigzag long. This allows negative numbers to be
* represented compactly as a varint.
- */\r
- private ulong longToZigzag(long n)\r
- {\r
- return (ulong)(((ulong)n << 1) ^ ((ulong)n >> 63));\r
- }\r
-\r
+ */
+ private ulong longToZigzag(long n)
+ {
+ return (ulong)(((ulong)n << 1) ^ ((ulong)n >> 63));
+ }
+
/**
* Convert n into a zigzag int. This allows negative numbers to be
* represented compactly as a varint.
- */\r
- private uint intToZigZag(int n)\r
- {\r
- return (uint)(((uint)n << 1) ^ ((uint)n >> 31));\r
- }\r
-\r
+ */
+ private uint intToZigZag(int n)
+ {
+ return (uint)(((uint)n << 1) ^ ((uint)n >> 31));
+ }
+
/**
* Convert a long into little-endian bytes in buf starting at off and going
* until off+7.
- */\r
- private void fixedLongToBytes(long n, byte[] buf, int off)\r
- {\r
- buf[off + 0] = (byte)(n & 0xff);\r
- buf[off + 1] = (byte)((n >> 8) & 0xff);\r
- buf[off + 2] = (byte)((n >> 16) & 0xff);\r
- buf[off + 3] = (byte)((n >> 24) & 0xff);\r
- buf[off + 4] = (byte)((n >> 32) & 0xff);\r
- buf[off + 5] = (byte)((n >> 40) & 0xff);\r
- buf[off + 6] = (byte)((n >> 48) & 0xff);\r
- buf[off + 7] = (byte)((n >> 56) & 0xff);\r
- }\r
-\r
- #endregion\r
-\r
- #region ReadMethods\r
-\r
+ */
+ private void fixedLongToBytes(long n, byte[] buf, int off)
+ {
+ buf[off + 0] = (byte)(n & 0xff);
+ buf[off + 1] = (byte)((n >> 8) & 0xff);
+ buf[off + 2] = (byte)((n >> 16) & 0xff);
+ buf[off + 3] = (byte)((n >> 24) & 0xff);
+ buf[off + 4] = (byte)((n >> 32) & 0xff);
+ buf[off + 5] = (byte)((n >> 40) & 0xff);
+ buf[off + 6] = (byte)((n >> 48) & 0xff);
+ buf[off + 7] = (byte)((n >> 56) & 0xff);
+ }
+
+ #endregion
+
+ #region ReadMethods
+
/**
* Read a message header.
- */\r
- public override TMessage ReadMessageBegin()\r
+ */
+ public override TMessage ReadMessageBegin()
{\r
- byte protocolId = ReadByte();\r
- if (protocolId != PROTOCOL_ID)\r
- {\r
- throw new TProtocolException("Expected protocol id " + PROTOCOL_ID.ToString("X") + " but got " + protocolId.ToString("X"));\r
- }\r
- byte versionAndType = ReadByte();\r
- byte version = (byte)(versionAndType & VERSION_MASK);\r
- if (version != VERSION)\r
- {\r
- throw new TProtocolException("Expected version " + VERSION + " but got " + version);\r
+ byte protocolId = (byte)ReadByte();
+ if (protocolId != PROTOCOL_ID)
+ {
+ throw new TProtocolException("Expected protocol id " + PROTOCOL_ID.ToString("X") + " but got " + protocolId.ToString("X"));
}\r
- byte type = (byte)((versionAndType >> TYPE_SHIFT_AMOUNT) & 0x03);\r
- int seqid = (int)ReadVarint32();\r
- String messageName = ReadString();\r
- return new TMessage(messageName, (TMessageType)type, seqid);\r
- }\r
-\r
+ byte versionAndType = (byte)ReadByte();
+ byte version = (byte)(versionAndType & VERSION_MASK);
+ if (version != VERSION)
+ {
+ throw new TProtocolException("Expected version " + VERSION + " but got " + version);
+ }
+ byte type = (byte)((versionAndType >> TYPE_SHIFT_AMOUNT) & 0x03);
+ int seqid = (int)ReadVarint32();
+ String messageName = ReadString();
+ return new TMessage(messageName, (TMessageType)type, seqid);
+ }
+
/**
* Read a struct begin. There's nothing on the wire for this, but it is our
* opportunity to push a new struct begin marker onto the field stack.
- */\r
- public override TStruct ReadStructBegin()\r
- {\r
- lastField_.Push(lastFieldId_);\r
- lastFieldId_ = 0;\r
- return ANONYMOUS_STRUCT;\r
- }\r
-\r
+ */
+ public override TStruct ReadStructBegin()
+ {
+ lastField_.Push(lastFieldId_);
+ lastFieldId_ = 0;
+ return ANONYMOUS_STRUCT;
+ }
+
/**
* Doesn't actually consume any wire data, just removes the last field for
* this struct from the field stack.
- */\r
- public override void ReadStructEnd()\r
- {\r
- // consume the last field we Read off the wire.\r
- lastFieldId_ = lastField_.Pop();\r
- }\r
-\r
+ */
+ public override void ReadStructEnd()
+ {
+ // consume the last field we Read off the wire.
+ lastFieldId_ = lastField_.Pop();
+ }
+
/**
* Read a field header off the wire.
- */\r
- public override TField ReadFieldBegin()\r
- {\r
- byte type = ReadByte();\r
-\r
- // if it's a stop, then we can return immediately, as the struct is over.\r
- if (type == Types.STOP)\r
- {\r
- return TSTOP;\r
- }\r
-\r
- short fieldId;\r
-\r
- // mask off the 4 MSB of the type header. it could contain a field id delta.\r
- short modifier = (short)((type & 0xf0) >> 4);\r
- if (modifier == 0)\r
- {\r
- // not a delta. look ahead for the zigzag varint field id.\r
- fieldId = ReadI16();\r
- }\r
- else\r
- {\r
- // has a delta. add the delta to the last Read field id.\r
- fieldId = (short)(lastFieldId_ + modifier);\r
- }\r
-\r
- TField field = new TField("", getTType((byte)(type & 0x0f)), fieldId);\r
-\r
- // if this happens to be a boolean field, the value is encoded in the type\r
- if (isBoolType(type))\r
- {\r
- // save the boolean value in a special instance variable.\r
- boolValue_ = (byte)(type & 0x0f) == Types.BOOLEAN_TRUE ? true : false;\r
- }\r
-\r
- // push the new field onto the field stack so we can keep the deltas going.\r
- lastFieldId_ = field.ID;\r
- return field;\r
- }\r
-\r
+ */
+ public override TField ReadFieldBegin()
+ {\r
+ byte type = (byte)ReadByte();
+
+ // if it's a stop, then we can return immediately, as the struct is over.
+ if (type == Types.STOP)
+ {
+ return TSTOP;
+ }
+
+ short fieldId;
+
+ // mask off the 4 MSB of the type header. it could contain a field id delta.
+ short modifier = (short)((type & 0xf0) >> 4);
+ if (modifier == 0)
+ {
+ // not a delta. look ahead for the zigzag varint field id.
+ fieldId = ReadI16();
+ }
+ else
+ {
+ // has a delta. add the delta to the last Read field id.
+ fieldId = (short)(lastFieldId_ + modifier);
+ }
+
+ TField field = new TField("", getTType((byte)(type & 0x0f)), fieldId);
+
+ // if this happens to be a boolean field, the value is encoded in the type
+ if (isBoolType(type))
+ {
+ // save the boolean value in a special instance variable.
+ boolValue_ = (byte)(type & 0x0f) == Types.BOOLEAN_TRUE ? true : false;
+ }
+
+ // push the new field onto the field stack so we can keep the deltas going.
+ lastFieldId_ = field.ID;
+ return field;
+ }
+
/**
* Read a map header off the wire. If the size is zero, skip Reading the key
* and value type. This means that 0-length maps will yield TMaps without the
* "correct" types.
- */\r
- public override TMap ReadMapBegin()\r
- {\r
+ */
+ public override TMap ReadMapBegin()
+ {
int size = (int)ReadVarint32();\r
- byte keyAndValueType = size == 0 ? (byte)0 : ReadByte();\r
- return new TMap(getTType((byte)(keyAndValueType >> 4)), getTType((byte)(keyAndValueType & 0xf)), size);\r
- }\r
-\r
+ byte keyAndValueType = size == 0 ? (byte)0 : (byte)ReadByte();
+ return new TMap(getTType((byte)(keyAndValueType >> 4)), getTType((byte)(keyAndValueType & 0xf)), size);
+ }
+
/**
* Read a list header off the wire. If the list size is 0-14, the size will
* be packed into the element type header. If it's a longer list, the 4 MSB
* of the element type header will be 0xF, and a varint will follow with the
* true size.
- */\r
- public override TList ReadListBegin()\r
- {\r
- byte size_and_type = ReadByte();\r
- int size = (size_and_type >> 4) & 0x0f;\r
- if (size == 15)\r
- {\r
- size = (int)ReadVarint32();\r
- }\r
- TType type = getTType(size_and_type);\r
- return new TList(type, size);\r
- }\r
-\r
+ */
+ public override TList ReadListBegin()
+ {\r
+ byte size_and_type = (byte)ReadByte();
+ int size = (size_and_type >> 4) & 0x0f;
+ if (size == 15)
+ {
+ size = (int)ReadVarint32();
+ }
+ TType type = getTType(size_and_type);
+ return new TList(type, size);
+ }
+
/**
* Read a set header off the wire. If the set size is 0-14, the size will
* be packed into the element type header. If it's a longer set, the 4 MSB
* of the element type header will be 0xF, and a varint will follow with the
* true size.
- */\r
- public override TSet ReadSetBegin()\r
- {\r
- return new TSet(ReadListBegin());\r
- }\r
-\r
+ */
+ public override TSet ReadSetBegin()
+ {
+ return new TSet(ReadListBegin());
+ }
+
/**
* Read a boolean off the wire. If this is a boolean field, the value should
* already have been Read during ReadFieldBegin, so we'll just consume the
* pre-stored value. Otherwise, Read a byte.
- */\r
- public override Boolean ReadBool()\r
- {\r
- if (boolValue_ != null)\r
- {\r
- bool result = boolValue_.Value;\r
- boolValue_ = null;\r
- return result;\r
- }\r
- return ReadByte() == Types.BOOLEAN_TRUE;\r
- }\r
-\r
- byte[] byteRawBuf = new byte[1];\r
+ */
+ public override Boolean ReadBool()
+ {
+ if (boolValue_ != null)
+ {
+ bool result = boolValue_.Value;
+ boolValue_ = null;
+ return result;
+ }
+ return ReadByte() == Types.BOOLEAN_TRUE;
+ }
+
+ byte[] byteRawBuf = new byte[1];
/**
* Read a single byte off the wire. Nothing interesting here.
- */\r
- public override byte ReadByte()\r
- {\r
- trans.ReadAll(byteRawBuf, 0, 1);\r
- return byteRawBuf[0];\r
- }\r
-\r
+ */
+ public override sbyte ReadByte()
+ {
+ trans.ReadAll(byteRawBuf, 0, 1);
+ return (sbyte)byteRawBuf[0];
+ }
+
/**
* Read an i16 from the wire as a zigzag varint.
- */\r
- public override short ReadI16()\r
- {\r
- return (short)zigzagToInt(ReadVarint32());\r
- }\r
-\r
+ */
+ public override short ReadI16()
+ {
+ return (short)zigzagToInt(ReadVarint32());
+ }
+
/**
* Read an i32 from the wire as a zigzag varint.
- */\r
- public override int ReadI32()\r
- {\r
- return zigzagToInt(ReadVarint32());\r
- }\r
-\r
+ */
+ public override int ReadI32()
+ {
+ return zigzagToInt(ReadVarint32());
+ }
+
/**
* Read an i64 from the wire as a zigzag varint.
- */\r
- public override long ReadI64()\r
- {\r
- return zigzagToLong(ReadVarint64());\r
- }\r
-\r
+ */
+ public override long ReadI64()
+ {
+ return zigzagToLong(ReadVarint64());
+ }
+
/**
* No magic here - just Read a double off the wire.
- */\r
- public override double ReadDouble()\r
- {\r
- byte[] longBits = new byte[8];\r
- trans.ReadAll(longBits, 0, 8);\r
- return BitConverter.Int64BitsToDouble(bytesToLong(longBits));\r
- }\r
-\r
+ */
+ public override double ReadDouble()
+ {
+ byte[] longBits = new byte[8];
+ trans.ReadAll(longBits, 0, 8);
+ return BitConverter.Int64BitsToDouble(bytesToLong(longBits));
+ }
+
/**
* Reads a byte[] (via ReadBinary), and then UTF-8 decodes it.
- */\r
- public override String ReadString()\r
- {\r
- int length = (int)ReadVarint32();\r
-\r
- if (length == 0)\r
- {\r
- return "";\r
- }\r
-\r
- return Encoding.UTF8.GetString(ReadBinary(length));\r
- }\r
-\r
+ */
+ public override String ReadString()
+ {
+ int length = (int)ReadVarint32();
+
+ if (length == 0)
+ {
+ return "";
+ }
+
+ return Encoding.UTF8.GetString(ReadBinary(length));
+ }
+
/**
* Read a byte[] from the wire.
- */\r
- public override byte[] ReadBinary()\r
- {\r
- int length = (int)ReadVarint32();\r
- if (length == 0) return new byte[0];\r
-\r
- byte[] buf = new byte[length];\r
- trans.ReadAll(buf, 0, length);\r
- return buf;\r
- }\r
-\r
+ */
+ public override byte[] ReadBinary()
+ {
+ int length = (int)ReadVarint32();
+ if (length == 0) return new byte[0];
+
+ byte[] buf = new byte[length];
+ trans.ReadAll(buf, 0, length);
+ return buf;
+ }
+
/**
* Read a byte[] of a known length from the wire.
- */\r
- private byte[] ReadBinary(int length)\r
- {\r
- if (length == 0) return new byte[0];\r
-\r
- byte[] buf = new byte[length];\r
- trans.ReadAll(buf, 0, length);\r
- return buf;\r
- }\r
-\r
- //\r
- // These methods are here for the struct to call, but don't have any wire \r
- // encoding.\r
- //\r
- public override void ReadMessageEnd() { }\r
- public override void ReadFieldEnd() { }\r
- public override void ReadMapEnd() { }\r
- public override void ReadListEnd() { }\r
- public override void ReadSetEnd() { }\r
-\r
- //\r
- // Internal Reading methods\r
- //\r
-\r
+ */
+ private byte[] ReadBinary(int length)
+ {
+ if (length == 0) return new byte[0];
+
+ byte[] buf = new byte[length];
+ trans.ReadAll(buf, 0, length);
+ return buf;
+ }
+
+ //
+ // These methods are here for the struct to call, but don't have any wire
+ // encoding.
+ //
+ public override void ReadMessageEnd() { }
+ public override void ReadFieldEnd() { }
+ public override void ReadMapEnd() { }
+ public override void ReadListEnd() { }
+ public override void ReadSetEnd() { }
+
+ //
+ // Internal Reading methods
+ //
+
/**
* Read an i32 from the wire as a varint. The MSB of each byte is set
* if there is another byte to follow. This can Read up to 5 bytes.
- */\r
- private uint ReadVarint32()\r
- {\r
- uint result = 0;\r
- int shift = 0;\r
- while (true)\r
+ */
+ private uint ReadVarint32()
+ {
+ uint result = 0;
+ int shift = 0;
+ while (true)
{\r
- byte b = ReadByte();\r
- result |= (uint)(b & 0x7f) << shift;\r
- if ((b & 0x80) != 0x80) break;\r
- shift += 7;\r
- }\r
- return result;\r
- }\r
-\r
+ byte b = (byte)ReadByte();
+ result |= (uint)(b & 0x7f) << shift;
+ if ((b & 0x80) != 0x80) break;
+ shift += 7;
+ }
+ return result;
+ }
+
/**
* Read an i64 from the wire as a proper varint. The MSB of each byte is set
* if there is another byte to follow. This can Read up to 10 bytes.
- */\r
- private ulong ReadVarint64()\r
- {\r
- int shift = 0;\r
- ulong result = 0;\r
- while (true)\r
+ */
+ private ulong ReadVarint64()
+ {
+ int shift = 0;
+ ulong result = 0;
+ while (true)
{\r
- byte b = ReadByte();\r
- result |= (ulong)(b & 0x7f) << shift;\r
- if ((b & 0x80) != 0x80) break;\r
- shift += 7;\r
+ byte b = (byte)ReadByte();
+ result |= (ulong)(b & 0x7f) << shift;
+ if ((b & 0x80) != 0x80) break;
+ shift += 7;
}
- \r
- return result;\r
- }\r
-\r
- #endregion\r
-\r
- //\r
- // encoding helpers\r
- //\r
-\r
+
+ return result;
+ }
+
+ #endregion
+
+ //
+ // encoding helpers
+ //
+
/**
* Convert from zigzag int to int.
- */\r
- private int zigzagToInt(uint n)\r
- {\r
- return (int)(n >> 1) ^ (-(int)(n & 1));\r
- }\r
-\r
+ */
+ private int zigzagToInt(uint n)
+ {
+ return (int)(n >> 1) ^ (-(int)(n & 1));
+ }
+
/**
* Convert from zigzag long to long.
- */\r
- private long zigzagToLong(ulong n)\r
- {\r
- return (long)(n >> 1) ^ (-(long)(n & 1));\r
- }\r
-\r
+ */
+ private long zigzagToLong(ulong n)
+ {
+ return (long)(n >> 1) ^ (-(long)(n & 1));
+ }
+
/**
* Note that it's important that the mask bytes are long literals,
* otherwise they'll default to ints, and when you shift an int left 56 bits,
* you just get a messed up int.
- */\r
- private long bytesToLong(byte[] bytes)\r
- {\r
- return\r
- ((bytes[7] & 0xffL) << 56) |\r
- ((bytes[6] & 0xffL) << 48) |\r
- ((bytes[5] & 0xffL) << 40) |\r
- ((bytes[4] & 0xffL) << 32) |\r
- ((bytes[3] & 0xffL) << 24) |\r
- ((bytes[2] & 0xffL) << 16) |\r
- ((bytes[1] & 0xffL) << 8) |\r
- ((bytes[0] & 0xffL));\r
- }\r
-\r
- //\r
- // type testing and converting\r
- //\r
-\r
- private Boolean isBoolType(byte b)\r
- {\r
- int lowerNibble = b & 0x0f;\r
- return lowerNibble == Types.BOOLEAN_TRUE || lowerNibble == Types.BOOLEAN_FALSE;\r
- }\r
-\r
+ */
+ private long bytesToLong(byte[] bytes)
+ {
+ return
+ ((bytes[7] & 0xffL) << 56) |
+ ((bytes[6] & 0xffL) << 48) |
+ ((bytes[5] & 0xffL) << 40) |
+ ((bytes[4] & 0xffL) << 32) |
+ ((bytes[3] & 0xffL) << 24) |
+ ((bytes[2] & 0xffL) << 16) |
+ ((bytes[1] & 0xffL) << 8) |
+ ((bytes[0] & 0xffL));
+ }
+
+ //
+ // type testing and converting
+ //
+
+ private Boolean isBoolType(byte b)
+ {
+ int lowerNibble = b & 0x0f;
+ return lowerNibble == Types.BOOLEAN_TRUE || lowerNibble == Types.BOOLEAN_FALSE;
+ }
+
/**
* Given a TCompactProtocol.Types constant, convert it to its corresponding
* TType value.
- */\r
- private TType getTType(byte type)\r
- {\r
- switch ((byte)(type & 0x0f))\r
- {\r
- case Types.STOP:\r
- return TType.Stop;\r
- case Types.BOOLEAN_FALSE:\r
- case Types.BOOLEAN_TRUE:\r
- return TType.Bool;\r
- case Types.BYTE:\r
- return TType.Byte;\r
- case Types.I16:\r
- return TType.I16;\r
- case Types.I32:\r
- return TType.I32;\r
- case Types.I64:\r
- return TType.I64;\r
- case Types.DOUBLE:\r
- return TType.Double;\r
- case Types.BINARY:\r
- return TType.String;\r
- case Types.LIST:\r
- return TType.List;\r
- case Types.SET:\r
- return TType.Set;\r
- case Types.MAP:\r
- return TType.Map;\r
- case Types.STRUCT:\r
- return TType.Struct;\r
- default:\r
- throw new TProtocolException("don't know what type: " + (byte)(type & 0x0f));\r
- }\r
- }\r
-\r
+ */
+ private TType getTType(byte type)
+ {
+ switch ((byte)(type & 0x0f))
+ {
+ case Types.STOP:
+ return TType.Stop;
+ case Types.BOOLEAN_FALSE:
+ case Types.BOOLEAN_TRUE:
+ return TType.Bool;
+ case Types.BYTE:
+ return TType.Byte;
+ case Types.I16:
+ return TType.I16;
+ case Types.I32:
+ return TType.I32;
+ case Types.I64:
+ return TType.I64;
+ case Types.DOUBLE:
+ return TType.Double;
+ case Types.BINARY:
+ return TType.String;
+ case Types.LIST:
+ return TType.List;
+ case Types.SET:
+ return TType.Set;
+ case Types.MAP:
+ return TType.Map;
+ case Types.STRUCT:
+ return TType.Struct;
+ default:
+ throw new TProtocolException("don't know what type: " + (byte)(type & 0x0f));
+ }
+ }
+
/**
* Given a TType value, find the appropriate TCompactProtocol.Types constant.
- */\r
- private byte getCompactType(TType ttype)\r
- {\r
- return ttypeToCompactType[(int)ttype];\r
- }\r
- }\r
+ */
+ private byte getCompactType(TType ttype)
+ {
+ return ttypeToCompactType[(int)ttype];
+ }
+ }
}