THRIFT-1681: Add Lua Support Patch: Dave Watson

Github Pull Request: This closes #92
diff --git a/lib/lua/src/longnumberutils.c b/lib/lua/src/longnumberutils.c
new file mode 100644
index 0000000..fbc6789
--- /dev/null
+++ b/lib/lua/src/longnumberutils.c
@@ -0,0 +1,47 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <stdlib.h>
+#include <inttypes.h>
+
+const char * LONG_NUM_TYPE = "__thrift_longnumber";
+int64_t lualongnumber_checklong(lua_State *L, int index) {
+  switch (lua_type(L, index)) {
+    case LUA_TNUMBER:
+      return (int64_t)lua_tonumber(L, index);
+    case LUA_TSTRING:
+      return atoll(lua_tostring(L, index));
+    default:
+      return *((int64_t *)luaL_checkudata(L, index, LONG_NUM_TYPE));
+  }
+}
+
+// Creates a new longnumber and pushes it onto the statck
+int64_t * lualongnumber_pushlong(lua_State *L, int64_t *val) {
+  int64_t *data = (int64_t *)lua_newuserdata(L, sizeof(int64_t)); // longnum
+  luaL_getmetatable(L, LONG_NUM_TYPE);                            // longnum, mt
+  lua_setmetatable(L, -2);                                        // longnum
+  if (val) {
+    *data = *val;
+  }
+  return data;
+}
+
diff --git a/lib/lua/src/luabitwise.c b/lib/lua/src/luabitwise.c
new file mode 100644
index 0000000..2e07e17
--- /dev/null
+++ b/lib/lua/src/luabitwise.c
@@ -0,0 +1,83 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <lua.h>
+#include <lauxlib.h>
+
+static int l_not(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  a = ~a;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static int l_xor(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  int b = luaL_checkinteger(L, 2);
+  a ^= b;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static int l_and(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  int b = luaL_checkinteger(L, 2);
+  a &= b;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static int l_or(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  int b = luaL_checkinteger(L, 2);
+  a |= b;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static int l_shiftr(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  int b = luaL_checkinteger(L, 2);
+  a = a >> b;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static int l_shiftl(lua_State *L) {
+  int a = luaL_checkinteger(L, 1);
+  int b = luaL_checkinteger(L, 2);
+  a = a << b;
+  lua_pushnumber(L, a);
+  return 1;
+}
+
+static const struct luaL_Reg funcs[] = {
+  {"band", l_and},
+  {"bor", l_or},
+  {"bxor", l_xor},
+  {"bnot", l_not},
+  {"shiftl", l_shiftl},
+  {"shiftr", l_shiftr},
+  {NULL, NULL}
+};
+
+int luaopen_libluabitwise(lua_State *L) {
+  luaL_register(L, "libluabitwise", funcs);
+  return 1;
+}
diff --git a/lib/lua/src/luabpack.c b/lib/lua/src/luabpack.c
new file mode 100644
index 0000000..c936428
--- /dev/null
+++ b/lib/lua/src/luabpack.c
@@ -0,0 +1,162 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <string.h>
+#include <inttypes.h>
+#include <netinet/in.h>
+
+extern int64_t lualongnumber_checklong(lua_State *L, int index);
+extern int64_t lualongnumber_pushlong(lua_State *L, int64_t *val);
+
+// host order to network order (64-bit)
+static int64_t T_htonll(uint64_t data) {
+  uint32_t d1 = htonl((uint32_t)data);
+  uint32_t d2 = htonl((uint32_t)(data >> 32));
+  return ((uint64_t)d1 << 32) + (uint64_t)d2;
+}
+
+// network order to host order (64-bit)
+static int64_t T_ntohll(uint64_t data) {
+  uint32_t d1 = ntohl((uint32_t)data);
+  uint32_t d2 = ntohl((uint32_t)(data >> 32));
+  return ((uint64_t)d1 << 32) + (uint64_t)d2;
+}
+
+/**
+ * bpack(type, data)
+ *  c - Signed Byte
+ *  s - Signed Short
+ *  i - Signed Int
+ *  l - Signed Long
+ *  d - Double
+ */
+static int l_bpack(lua_State *L) {
+  const char *code = luaL_checkstring(L, 1);
+  luaL_argcheck(L, code[1] == '\0', 0, "Format code must be one character.");
+  luaL_Buffer buf;
+  luaL_buffinit(L, &buf);
+
+  switch (code[0]) {
+    case 'c': {
+      int8_t data = luaL_checknumber(L, 2);
+      luaL_addlstring(&buf, (void*)&data, sizeof(data));
+      break;
+    }
+    case 's': {
+      int16_t data = luaL_checknumber(L, 2);
+      data = (int16_t)htons(data);
+      luaL_addlstring(&buf, (void*)&data, sizeof(data));
+      break;
+    }
+    case 'i': {
+      int32_t data = luaL_checkinteger(L, 2);
+      data = (int32_t)htonl(data);
+      luaL_addlstring(&buf, (void*)&data, sizeof(data));
+      break;
+    }
+    case 'l': {
+      int64_t data = lualongnumber_checklong(L, 2);
+      data = (int64_t)T_htonll(data);
+      luaL_addlstring(&buf, (void*)&data, sizeof(data));
+      break;
+    }
+    case 'd': {
+      double data = luaL_checknumber(L, 2);
+      luaL_addlstring(&buf, (void*)&data, sizeof(data));
+      break;
+    }
+    default:
+      luaL_argcheck(L, 0, 0, "Invalid format code.");
+  }
+
+  luaL_pushresult(&buf);
+  return 1;
+}
+
+/**
+ * bunpack(type, data)
+ *  c - Signed Byte
+ *  s - Signed Short
+ *  i - Signed Int
+ *  l - Signed Long
+ *  d - Double
+ */
+static int l_bunpack(lua_State *L) {
+  const char *code = luaL_checkstring(L, 1);
+  luaL_argcheck(L, code[1] == '\0', 0, "Format code must be one character.");
+  const char *data = luaL_checkstring(L, 2);
+  size_t len = lua_rawlen(L, 2);
+
+  switch (code[0]) {
+    case 'c': {
+      int8_t val;
+      luaL_argcheck(L, len == sizeof(val), 1, "Invalid input string size.");
+      memcpy(&val, data, sizeof(val));
+      lua_pushnumber(L, val);
+      break;
+    }
+    case 's': {
+      int16_t val;
+      luaL_argcheck(L, len == sizeof(val), 1, "Invalid input string size.");
+      memcpy(&val, data, sizeof(val));
+      val = (int16_t)ntohs(val);
+      lua_pushnumber(L, val);
+      break;
+    }
+    case 'i': {
+      int32_t val;
+      luaL_argcheck(L, len == sizeof(val), 1, "Invalid input string size.");
+      memcpy(&val, data, sizeof(val));
+      val = (int32_t)ntohl(val);
+      lua_pushnumber(L, val);
+      break;
+    }
+    case 'l': {
+      int64_t val;
+      luaL_argcheck(L, len == sizeof(val), 1, "Invalid input string size.");
+      memcpy(&val, data, sizeof(val));
+      val = (int64_t)T_ntohll(val);
+      lualongnumber_pushlong(L, &val);
+      break;
+    }
+    case 'd': {
+      double val;
+      luaL_argcheck(L, len == sizeof(val), 1, "Invalid input string size.");
+      memcpy(&val, data, sizeof(val));
+      lua_pushnumber(L, val);
+      break;
+    }
+    default:
+      luaL_argcheck(L, 0, 0, "Invalid format code.");
+  }
+  return 1;
+}
+
+static const struct luaL_Reg lua_bpack[] = {
+  {"bpack", l_bpack},
+  {"bunpack", l_bunpack},
+  {NULL, NULL}
+};
+
+int luaopen_libluabpack(lua_State *L) {
+  luaL_register(L, "libluabpack", lua_bpack);
+  return 1;
+}
diff --git a/lib/lua/src/lualongnumber.c b/lib/lua/src/lualongnumber.c
new file mode 100644
index 0000000..9001e4a
--- /dev/null
+++ b/lib/lua/src/lualongnumber.c
@@ -0,0 +1,228 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <stdlib.h>
+#include <math.h>
+#include <inttypes.h>
+#include <string.h>
+
+extern const char * LONG_NUM_TYPE;
+extern int64_t lualongnumber_checklong(lua_State *L, int index);
+extern int64_t lualongnumber_pushlong(lua_State *L, int64_t *val);
+
+////////////////////////////////////////////////////////////////////////////////
+
+static void l_serialize(char *buf, int len, int64_t val) {
+  snprintf(buf, len, "%"PRId64, val);
+}
+
+static int64_t l_deserialize(const char *buf) {
+  int64_t data;
+  int rv;
+  // Support hex prefixed with '0x'
+  if (strstr(buf, "0x") == buf) {
+    rv = sscanf(buf, "%"PRIx64, &data);
+  } else {
+    rv = sscanf(buf, "%"PRId64, &data);
+  }
+  if (rv == 1) {
+    return data;
+  }
+  return 0; // Failed
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+static int l_new(lua_State *L) {
+  int64_t val;
+  const char *str = NULL;
+  if (lua_type(L, 1) == LUA_TSTRING) {
+    str = lua_tostring(L, 1);
+    val = l_deserialize(str);
+  } else if (lua_type(L, 1) == LUA_TNUMBER) {
+    val = (int64_t)lua_tonumber(L, 1);
+    str = (const char *)1;
+  }
+  lualongnumber_pushlong(L, (str ? &val : NULL));
+  return 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+// a + b
+static int l_add(lua_State *L) {
+  int64_t a, b, c;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  c = a + b;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// a / b
+static int l_div(lua_State *L) {
+  int64_t a, b, c;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  c = a / b;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// a == b (both a and b are lualongnumber's)
+static int l_eq(lua_State *L) {
+  int64_t a, b;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  lua_pushboolean(L, (a == b ? 1 : 0));
+  return 1;
+}
+
+// garbage collection
+static int l_gc(lua_State *L) {
+  lua_pushnil(L);
+  lua_setmetatable(L, 1);
+  return 0;
+}
+
+// a < b
+static int l_lt(lua_State *L) {
+  int64_t a, b;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  lua_pushboolean(L, (a < b ? 1 : 0));
+  return 1;
+}
+
+// a <= b
+static int l_le(lua_State *L) {
+  int64_t a, b;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  lua_pushboolean(L, (a <= b ? 1 : 0));
+  return 1;
+}
+
+// a % b
+static int l_mod(lua_State *L) {
+  int64_t a, b, c;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  c = a % b;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// a * b
+static int l_mul(lua_State *L) {
+  int64_t a, b, c;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  c = a * b;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// a ^ b
+static int l_pow(lua_State *L) {
+  long double a, b;
+  int64_t c;
+  a = (long double)lualongnumber_checklong(L, 1);
+  b = (long double)lualongnumber_checklong(L, 2);
+  c = (int64_t)pow(a, b);
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// a - b
+static int l_sub(lua_State *L) {
+  int64_t a, b, c;
+  a = lualongnumber_checklong(L, 1);
+  b = lualongnumber_checklong(L, 2);
+  c = a - b;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+// tostring()
+static int l_tostring(lua_State *L) {
+  int64_t a;
+  char str[256];
+  l_serialize(str, 256, lualongnumber_checklong(L, 1));
+  lua_pushstring(L, str);
+  return 1;
+}
+
+// -a
+static int l_unm(lua_State *L) {
+  int64_t a, c;
+  a = lualongnumber_checklong(L, 1);
+  c = -a;
+  lualongnumber_pushlong(L, &c);
+  return 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+static const luaL_Reg methods[] = {
+  {"__add", l_add},
+  {"__div", l_div},
+  {"__eq", l_eq},
+  {"__gc", l_gc},
+  {"__lt", l_lt},
+  {"__le", l_le},
+  {"__mod", l_mod},
+  {"__mul", l_mul},
+  {"__pow", l_pow},
+  {"__sub", l_sub},
+  {"__tostring", l_tostring},
+  {"__unm", l_unm},
+  {NULL, NULL},
+};
+
+static const luaL_Reg funcs[] = {
+  {"new", l_new},
+  {NULL, NULL}
+};
+
+////////////////////////////////////////////////////////////////////////////////
+
+static void set_methods(lua_State *L,
+  const char *metatablename,
+  const struct luaL_Reg *methods) {
+  luaL_getmetatable(L, metatablename);   // mt
+  // No need for a __index table since everything is __*
+  for (; methods->name; methods++) {
+    lua_pushstring(L, methods->name);    // mt, "name"
+    lua_pushcfunction(L, methods->func); // mt, "name", func
+    lua_rawset(L, -3);                   // mt
+  }
+  lua_pop(L, 1);
+}
+
+LUALIB_API int luaopen_liblualongnumber(lua_State *L) {
+  luaL_newmetatable(L, LONG_NUM_TYPE);
+  lua_pop(L, 1);
+  set_methods(L, LONG_NUM_TYPE, methods);
+
+  luaL_register(L, "liblualongnumber", funcs);
+  return 1;
+}
diff --git a/lib/lua/src/luasocket.c b/lib/lua/src/luasocket.c
new file mode 100644
index 0000000..c8a678f
--- /dev/null
+++ b/lib/lua/src/luasocket.c
@@ -0,0 +1,386 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <lua.h>
+#include <lauxlib.h>
+
+#include <unistd.h>
+#include "string.h"
+#include "socket.h"
+
+////////////////////////////////////////////////////////////////////////////////
+
+static const char *SOCKET_ANY     = "__thrift_socket_any";
+static const char *SOCKET_CONN    = "__thrift_socket_connected";
+
+static const char *SOCKET_GENERIC = "__thrift_socket_generic";
+static const char *SOCKET_CLIENT  = "__thrift_socket_client";
+static const char *SOCKET_SERVER  = "__thrift_socket_server";
+
+static const char *DEFAULT_HOST   = "localhost";
+
+typedef struct __t_tcp {
+  t_socket sock;
+  int timeout; // Milliseconds
+} t_tcp;
+typedef t_tcp *p_tcp;
+
+////////////////////////////////////////////////////////////////////////////////
+// Util
+
+static void throw_argerror(lua_State *L, int index, const char *expected) {
+  char msg[256];
+  sprintf(msg, "%s expected, got %s", expected, luaL_typename(L, index));
+  luaL_argerror(L, index, msg);
+}
+
+static void *checkgroup(lua_State *L, int index, const char *groupname) {
+  if (!lua_getmetatable(L, index)) {
+    throw_argerror(L, index, groupname);
+  }
+
+  lua_pushstring(L, groupname);
+  lua_rawget(L, -2);
+  if (lua_isnil(L, -1)) {
+    lua_pop(L, 2);
+    throw_argerror(L, index, groupname);
+  } else {
+    lua_pop(L, 2);
+    return lua_touserdata(L, index);
+  }
+  return NULL; // Not reachable
+}
+
+static void *checktype(lua_State *L, int index, const char *typename) {
+  if (strcmp(typename, SOCKET_ANY) == 0 ||
+      strcmp(typename, SOCKET_CONN) == 0) {
+    return checkgroup(L, index, typename);
+  } else {
+    return luaL_checkudata(L, index, typename);
+  }
+}
+
+static void settype(lua_State *L, int index, const char *typename) {
+  luaL_getmetatable(L, typename);
+  lua_setmetatable(L, index);
+}
+
+#define LUA_SUCCESS_RETURN(L) \
+  lua_pushnumber(L, 1); \
+  return 1
+
+#define LUA_CHECK_RETURN(L, err) \
+  if (err) { \
+    lua_pushnil(L); \
+    lua_pushstring(L, err); \
+    return 2; \
+  } \
+  LUA_SUCCESS_RETURN(L)
+
+////////////////////////////////////////////////////////////////////////////////
+
+static int l_socket_create(lua_State *L);
+static int l_socket_destroy(lua_State *L);
+static int l_socket_settimeout(lua_State *L);
+static int l_socket_getsockinfo(lua_State *L);
+
+static int l_socket_accept(lua_State *L);
+static int l_socket_listen(lua_State *L);
+
+static int l_socket_create_and_connect(lua_State *L);
+static int l_socket_connect(lua_State *L);
+static int l_socket_send(lua_State *L);
+static int l_socket_receive(lua_State *L);
+
+////////////////////////////////////////////////////////////////////////////////
+
+static const struct luaL_Reg methods_generic[] = {
+  {"destroy",     l_socket_destroy},
+  {"settimeout",  l_socket_settimeout},
+  {"getsockinfo", l_socket_getsockinfo},
+  {"listen",      l_socket_listen},
+  {"connect",     l_socket_connect},
+  {NULL, NULL}
+};
+
+static const struct luaL_Reg methods_server[] = {
+  {"destroy",     l_socket_destroy},
+  {"getsockinfo", l_socket_getsockinfo},
+  {"accept",      l_socket_accept},
+  {"send",        l_socket_send},
+  {"receive",     l_socket_receive},
+  {NULL, NULL}
+};
+
+static const struct luaL_Reg methods_client[] = {
+  {"destroy",     l_socket_destroy},
+  {"settimeout",  l_socket_settimeout},
+  {"getsockinfo", l_socket_getsockinfo},
+  {"send",        l_socket_send},
+  {"receive",     l_socket_receive},
+  {NULL, NULL}
+};
+
+static const struct luaL_Reg funcs_luasocket[] = {
+  {"create",             l_socket_create},
+  {"create_and_connect", l_socket_create_and_connect},
+  {NULL, NULL}
+};
+
+////////////////////////////////////////////////////////////////////////////////
+
+// Check/enforce inheritance
+static void add_to_group(lua_State *L,
+                  const char *metatablename,
+                  const char *groupname) {
+  luaL_getmetatable(L, metatablename); // mt
+  lua_pushstring(L, groupname);        // mt, "name"
+  lua_pushboolean(L, 1);               // mt, "name", true
+  lua_rawset(L, -3);                   // mt
+  lua_pop(L, 1);
+}
+
+static void set_methods(lua_State *L,
+  const char *metatablename,
+  const struct luaL_Reg *methods) {
+  luaL_getmetatable(L, metatablename);   // mt
+  // Create the __index table
+  lua_pushstring(L, "__index");          // mt, "__index"
+  lua_newtable(L);                       // mt, "__index", t
+  for (; methods->name; methods++) {
+    lua_pushstring(L, methods->name);    // mt, "__index", t, "name"
+    lua_pushcfunction(L, methods->func); // mt, "__index", t, "name", func
+    lua_rawset(L, -3);                   // mt, "__index", t
+  }
+  lua_rawset(L, -3);                     // mt
+  lua_pop(L, 1);
+}
+
+int luaopen_libluasocket(lua_State *L) {
+  luaL_newmetatable(L, SOCKET_GENERIC);
+  luaL_newmetatable(L, SOCKET_CLIENT);
+  luaL_newmetatable(L, SOCKET_SERVER);
+  lua_pop(L, 3);
+  add_to_group(L, SOCKET_GENERIC, SOCKET_ANY);
+  add_to_group(L, SOCKET_CLIENT, SOCKET_ANY);
+  add_to_group(L, SOCKET_SERVER, SOCKET_ANY);
+  add_to_group(L, SOCKET_CLIENT, SOCKET_CONN);
+  add_to_group(L, SOCKET_SERVER, SOCKET_CONN);
+  set_methods(L, SOCKET_GENERIC, methods_generic);
+  set_methods(L, SOCKET_CLIENT, methods_client);
+  set_methods(L, SOCKET_SERVER, methods_server);
+
+  luaL_register(L, "luasocket", funcs_luasocket);
+  return 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// General
+
+// sock,err create(bind_host, bind_port)
+// sock,err create(bind_host) -> any port
+// sock,err create() -> any port on localhost
+static int l_socket_create(lua_State *L) {
+  const char *err;
+  t_socket sock;
+  const char *addr = lua_tostring(L, 1);
+  if (!addr) {
+    addr = DEFAULT_HOST;
+  }
+  unsigned short port = lua_tonumber(L, 2);
+  err = tcp_create(&sock);
+  if (!err) {
+    err = tcp_bind(&sock, addr, port); // bind on create
+    if (err) {
+      tcp_destroy(&sock);
+    } else {
+      p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+      settype(L, -2, SOCKET_GENERIC);
+      socket_setnonblocking(&sock);
+      tcp->sock = sock;
+      tcp->timeout = 0;
+      return 1; // Return userdata
+    }
+  }
+  LUA_CHECK_RETURN(L, err);
+}
+
+// destroy()
+static int l_socket_destroy(lua_State *L) {
+  p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_ANY);
+  const char *err = tcp_destroy(&tcp->sock);
+  LUA_CHECK_RETURN(L, err);
+}
+
+// send(socket, data)
+static int l_socket_send(lua_State *L) {
+  p_tcp self = (p_tcp) checktype(L, 1, SOCKET_CONN);
+  p_tcp tcp = (p_tcp) checktype(L, 2, SOCKET_CONN);
+  size_t len;
+  const char *data = luaL_checklstring(L, 3, &len);
+  const char *err =
+    tcp_send(&tcp->sock, data, len, tcp->timeout);
+  LUA_CHECK_RETURN(L, err);
+}
+
+#define LUA_READ_STEP 8192
+static int l_socket_receive(lua_State *L) {
+  p_tcp self = (p_tcp) checktype(L, 1, SOCKET_CONN);
+  p_tcp handle = (p_tcp) checktype(L, 2, SOCKET_CONN);
+  size_t len = luaL_checknumber(L, 3);
+  char buf[LUA_READ_STEP];
+  const char *err = NULL;
+  int received;
+  size_t got = 0, step = 0;
+  luaL_Buffer b;
+
+  luaL_buffinit(L, &b);
+  do {
+    step = (LUA_READ_STEP < len - got ? LUA_READ_STEP : len - got);
+    err = tcp_raw_receive(&handle->sock, buf, step, self->timeout, &received);
+    if (err == NULL) {
+      luaL_addlstring(&b, buf, received);
+      got += received;
+    }
+  } while (err == NULL && got < len);
+
+  if (err) {
+    lua_pushnil(L);
+    lua_pushstring(L, err);
+    return 2;
+  }
+  luaL_pushresult(&b);
+  return 1;
+}
+
+// settimeout(timeout)
+static int l_socket_settimeout(lua_State *L) {
+  p_tcp self = (p_tcp) checktype(L, 1, SOCKET_ANY);
+  int timeout = luaL_checknumber(L, 2);
+  self->timeout = timeout;
+  LUA_SUCCESS_RETURN(L);
+}
+
+// table getsockinfo()
+static int l_socket_getsockinfo(lua_State *L) {
+  char buf[256];
+  short port = 0;
+  p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_ANY);
+  if (socket_get_info(&tcp->sock, &port, buf, 256) == SUCCESS) {
+    lua_newtable(L);                    // t
+    lua_pushstring(L, "host");          // t, "host"
+    lua_pushstring(L, buf);             // t, "host", buf
+    lua_rawset(L, -3);                  // t
+    lua_pushstring(L, "port");          // t, "port"
+    lua_pushnumber(L, port);            // t, "port", port
+    lua_rawset(L, -3);                  // t
+    return 1;
+  }
+  return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Server
+
+// accept()
+static int l_socket_accept(lua_State *L) {
+  const char *err;
+  p_tcp self = (p_tcp) checktype(L, 1, SOCKET_SERVER);
+  t_socket sock;
+  err = tcp_accept(&self->sock, &sock, self->timeout);
+  if (!err) { // Success
+    // Create a reference to the client
+    p_tcp client = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+    settype(L, 2, SOCKET_CLIENT);
+    socket_setnonblocking(&sock);
+    client->sock = sock;
+    client->timeout = self->timeout;
+    return 1;
+  }
+  LUA_CHECK_RETURN(L, err);
+}
+
+static int l_socket_listen(lua_State *L) {
+  const char* err;
+  p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_GENERIC);
+  int backlog = 10;
+  err = tcp_listen(&tcp->sock, backlog);
+  if (!err) {
+    // Set the current as a server
+    settype(L, 1, SOCKET_SERVER); // Now a server
+  }
+  LUA_CHECK_RETURN(L, err);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Client
+
+// create_and_connect(host, port, timeout)
+extern double __gettime();
+static int l_socket_create_and_connect(lua_State *L) {
+  const char* err = NULL;
+  double end;
+  t_socket sock;
+  const char *host = luaL_checkstring(L, 1);
+  unsigned short port = luaL_checknumber(L, 2);
+  int timeout = luaL_checknumber(L, 3);
+
+  // Create and connect loop for timeout milliseconds
+  end = __gettime() + timeout/1000;
+  do {
+    // Create the socket
+    err = tcp_create(&sock);
+    if (!err) {
+      // Bind to any port on localhost
+      err = tcp_bind(&sock, DEFAULT_HOST, 0);
+      if (err) {
+        tcp_destroy(&sock);
+      } else {
+        // Connect
+        err = tcp_connect(&sock, host, port, timeout);
+        if (err) {
+          tcp_destroy(&sock);
+          usleep(100000); // sleep for 100ms
+        } else {
+          p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+          settype(L, -2, SOCKET_CLIENT);
+          socket_setnonblocking(&sock);
+          tcp->sock = sock;
+          tcp->timeout = timeout;
+          return 1; // Return userdata
+        }
+      }
+    }
+  } while (err && __gettime() < end);
+
+  LUA_CHECK_RETURN(L, err);
+}
+
+// connect(host, port)
+static int l_socket_connect(lua_State *L) {
+  const char *err;
+  p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_GENERIC);
+  const char *host = luaL_checkstring(L, 2);
+  unsigned short port = luaL_checknumber(L, 3);
+  err = tcp_connect(&tcp->sock, host, port, tcp->timeout);
+  if (!err) {
+    settype(L, 1, SOCKET_CLIENT); // Now a client
+  }
+  LUA_CHECK_RETURN(L, err);
+}
diff --git a/lib/lua/src/socket.h b/lib/lua/src/socket.h
new file mode 100644
index 0000000..8019ffe
--- /dev/null
+++ b/lib/lua/src/socket.h
@@ -0,0 +1,78 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#ifndef LUA_THRIFT_SOCKET_H
+#define LUA_THRIFT_SOCKET_H
+
+#include <sys/socket.h>
+
+#ifdef _WIN32
+// SOL
+#else
+typedef int t_socket;
+typedef t_socket* p_socket;
+#endif
+
+// Error Codes
+enum {
+  SUCCESS = 0,
+  TIMEOUT = -1,
+  CLOSED = -2,
+};
+typedef int T_ERRCODE;
+
+static const char * TIMEOUT_MSG = "Timeout";
+static const char * CLOSED_MSG = "Connection Closed";
+
+typedef struct sockaddr t_sa;
+typedef t_sa * p_sa;
+
+T_ERRCODE socket_create(p_socket sock, int domain, int type, int protocol);
+T_ERRCODE socket_destroy(p_socket sock);
+T_ERRCODE socket_bind(p_socket sock, p_sa addr, int addr_len);
+T_ERRCODE socket_get_info(p_socket sock, short *port, char *buf, size_t len);
+T_ERRCODE socket_send(p_socket sock, const char *data, size_t len, int timeout);
+T_ERRCODE socket_recv(p_socket sock, char *data, size_t len, int timeout,
+                      int *received);
+
+void socket_setblocking(p_socket sock);
+void socket_setnonblocking(p_socket sock);
+
+T_ERRCODE socket_accept(p_socket sock, p_socket sibling,
+                        p_sa addr, socklen_t *addr_len, int timeout);
+T_ERRCODE socket_listen(p_socket sock, int backlog);
+
+T_ERRCODE socket_connect(p_socket sock, p_sa addr, int addr_len, int timeout);
+
+const char * tcp_create(p_socket sock);
+const char * tcp_destroy(p_socket sock);
+const char * tcp_bind(p_socket sock, const char *host, unsigned short port);
+const char * tcp_send(p_socket sock, const char *data, size_t w_len,
+                      int timeout);
+const char * tcp_receive(p_socket sock, char *data, size_t r_len, int timeout);
+const char * tcp_raw_receive(p_socket sock, char * data, size_t r_len,
+                             int timeout, int *received);
+
+const char * tcp_listen(p_socket sock, int backlog);
+const char * tcp_accept(p_socket sock, p_socket client, int timeout);
+
+const char * tcp_connect(p_socket sock, const char *host, unsigned short port,
+                         int timeout);
+
+#endif
diff --git a/lib/lua/src/usocket.c b/lib/lua/src/usocket.c
new file mode 100644
index 0000000..be696e0
--- /dev/null
+++ b/lib/lua/src/usocket.c
@@ -0,0 +1,362 @@
+//
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements. See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership. The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations
+// under the License.
+//
+
+#include <sys/time.h>
+#include <sys/types.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+
+#include <stdio.h> // TODO REMOVE
+
+#include "socket.h"
+
+////////////////////////////////////////////////////////////////////////////////
+// Private
+
+// Num seconds since Jan 1 1970 (UTC)
+#ifdef _WIN32
+// SOL
+#else
+  double __gettime() {
+    struct timeval v;
+    gettimeofday(&v, (struct timezone*) NULL);
+    return v.tv_sec + v.tv_usec/1.0e6;
+  }
+#endif
+
+#define WAIT_MODE_R  1
+#define WAIT_MODE_W  2
+#define WAIT_MODE_C  (WAIT_MODE_R|WAIT_MODE_W)
+T_ERRCODE socket_wait(p_socket sock, int mode, int timeout) {
+  int ret = 0;
+  fd_set rfds, wfds;
+  struct timeval tv;
+  double end, t;
+  if (!timeout) {
+    return TIMEOUT;
+  }
+
+  end = __gettime() + timeout/1000;
+  do {
+    // Specify what I/O operations we care about
+    if (mode & WAIT_MODE_R) {
+      FD_ZERO(&rfds);
+      FD_SET(*sock, &rfds);
+    }
+    if (mode & WAIT_MODE_W) {
+      FD_ZERO(&wfds);
+      FD_SET(*sock, &wfds);
+    }
+
+    // Check for timeout
+    t = end - __gettime();
+    if (t < 0.0) {
+      break;
+    }
+
+    // Wait
+    tv.tv_sec = (int)t;
+    tv.tv_usec = (int)((t - tv.tv_sec) * 1.0e6);
+    ret = select(*sock+1, &rfds, &wfds, NULL, &tv);
+  } while (ret == -1 && errno == EINTR);
+  if (ret == -1) {
+    return errno;
+  }
+
+  // Check for timeout
+  if (ret == 0) {
+    return TIMEOUT;
+  }
+
+  // Verify that we can actually read from the remote host
+  if (mode & WAIT_MODE_C && FD_ISSET(*sock, &rfds) &&
+      recv(*sock, (char*) &rfds, 0, 0) != 0) {
+    return errno;
+  }
+
+  return SUCCESS;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// General
+
+T_ERRCODE socket_create(p_socket sock, int domain, int type, int protocol) {
+  *sock = socket(domain, type, protocol);
+  if (*sock > 0) {
+    return SUCCESS;
+  } else {
+    return errno;
+  }
+}
+
+T_ERRCODE socket_destroy(p_socket sock) {
+  // TODO Figure out if I should be free-ing this
+  if (*sock > 0) {
+    socket_setblocking(sock);
+    close(*sock);
+    *sock = -1;
+  }
+  return SUCCESS;
+}
+
+T_ERRCODE socket_bind(p_socket sock, p_sa addr, int addr_len) {
+  int ret = SUCCESS;
+  socket_setblocking(sock);
+  if (bind(*sock, addr, addr_len)) {
+    ret = errno;
+  }
+  socket_setnonblocking(sock);
+  return ret;
+}
+
+T_ERRCODE socket_get_info(p_socket sock, short *port, char *buf, size_t len) {
+  struct sockaddr_in sa;
+  socklen_t addrlen;
+  memset(&sa, 0, sizeof(sa));
+  int rc = getsockname(*sock, (struct sockaddr*)&sa, &addrlen);
+  if (!rc) {
+    char *addr = inet_ntoa(sa.sin_addr);
+    *port = ntohs(sa.sin_port);
+    if (strlen(addr) < len) {
+      len = strlen(addr);
+    }
+    memcpy(buf, addr, len);
+    return SUCCESS;
+  }
+  return rc;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Server
+
+T_ERRCODE socket_accept(p_socket sock, p_socket client,
+                  p_sa addr, socklen_t *addrlen, int timeout) {
+  int err;
+  if (*sock < 0) {
+    return CLOSED;
+  }
+  do {
+    *client = accept(*sock, addr, addrlen);
+    if (*client > 0) {
+      return SUCCESS;
+    }
+    err = errno;
+  } while (err != EINTR);
+  if (err == EAGAIN || err == ECONNABORTED) {
+    return socket_wait(sock, WAIT_MODE_R, timeout);
+  }
+  return err;
+}
+
+T_ERRCODE socket_listen(p_socket sock, int backlog) {
+  int ret = SUCCESS;
+  socket_setblocking(sock);
+  if (listen(*sock, backlog)) {
+    ret = errno;
+  }
+  socket_setnonblocking(sock);
+  return ret;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Client
+
+T_ERRCODE socket_connect(p_socket sock, p_sa addr, int addr_len, int timeout) {
+  int err;
+  if (*sock < 0) {
+    return CLOSED;
+  }
+
+  do {
+    if (connect(*sock, addr, addr_len) == 0) {
+      return SUCCESS;
+    }
+  } while ((err = errno) == EINTR);
+  if (err != EINPROGRESS && err != EAGAIN) {
+    return err;
+  }
+  return socket_wait(sock, WAIT_MODE_C, timeout);
+}
+
+T_ERRCODE socket_send(
+  p_socket sock, const char *data, size_t len, int timeout) {
+  int err, put = 0;
+  if (*sock < 0) {
+    return CLOSED;
+  }
+  do {
+    put = send(*sock, data, len, 0);
+    if (put > 0) {
+      return SUCCESS;
+    }
+    err = errno;
+  } while (err != EINTR);
+
+  if (err == EAGAIN) {
+    return socket_wait(sock, WAIT_MODE_W, timeout);
+  }
+  return err;
+}
+
+T_ERRCODE socket_recv(
+  p_socket sock, char *data, size_t len, int timeout, int *received) {
+  int err, got = 0;
+  if (*sock < 0) {
+    return CLOSED;
+  }
+
+  int flags = fcntl(*sock, F_GETFL, 0);
+  do {
+    got = recv(*sock, data, len, 0);
+    if (got > 0) {
+      *received = got;
+      return SUCCESS;
+    }
+    err = errno;
+
+    // Connection has been closed by peer
+    if (got == 0) {
+      return CLOSED;
+    }
+  } while (err != EINTR);
+
+  if (err == EAGAIN) {
+    return socket_wait(sock, WAIT_MODE_R, timeout);
+  }
+  return err;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Util
+
+void socket_setnonblocking(p_socket sock) {
+  int flags = fcntl(*sock, F_GETFL, 0);
+  flags |= O_NONBLOCK;
+  fcntl(*sock, F_SETFL, flags);
+}
+
+void socket_setblocking(p_socket sock) {
+  int flags = fcntl(*sock, F_GETFL, 0);
+  flags &= (~(O_NONBLOCK));
+  fcntl(*sock, F_SETFL, flags);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// TCP
+
+#define ERRORSTR_RETURN(err) \
+  if (err == SUCCESS) { \
+    return NULL; \
+  } else if (err == TIMEOUT) { \
+    return TIMEOUT_MSG; \
+  } else if (err == CLOSED) { \
+    return CLOSED_MSG; \
+  } \
+  return strerror(err)
+
+const char * tcp_create(p_socket sock) {
+  int err = socket_create(sock, AF_INET, SOCK_STREAM, 0);
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_destroy(p_socket sock) {
+  int err = socket_destroy(sock);
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_bind(p_socket sock, const char *host, unsigned short port) {
+  int err;
+  struct hostent *h;
+  struct sockaddr_in local;
+  memset(&local, 0, sizeof(local));
+  local.sin_family = AF_INET;
+  local.sin_addr.s_addr = htonl(INADDR_ANY);
+  local.sin_port = htons(port);
+  if (strcmp(host, "*") && !inet_aton(host, &local.sin_addr)) {
+    h = gethostbyname(host);
+    if (!h) {
+      return hstrerror(h_errno);
+    }
+    memcpy(&local.sin_addr,
+           (struct in_addr *)h->h_addr_list[0],
+           sizeof(struct in_addr));
+  }
+  err = socket_bind(sock, (p_sa) &local, sizeof(local));
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_listen(p_socket sock, int backlog) {
+  int err = socket_listen(sock, backlog);
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_accept(p_socket sock, p_socket client, int timeout) {
+  int err = socket_accept(sock, client, NULL, NULL, timeout);
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_connect(p_socket sock,
+                         const char *host,
+                         unsigned short port,
+                         int timeout) {
+  int err;
+  struct hostent *h;
+  struct sockaddr_in remote;
+  memset(&remote, 0, sizeof(remote));
+  remote.sin_family = AF_INET;
+  remote.sin_port = htons(port);
+  if (strcmp(host, "*") && !inet_aton(host, &remote.sin_addr)) {
+    h = gethostbyname(host);
+    if (!h) {
+      return hstrerror(h_errno);
+    }
+    memcpy(&remote.sin_addr,
+           (struct in_addr *)h->h_addr_list[0],
+           sizeof(struct in_addr));
+  }
+  err = socket_connect(sock, (p_sa) &remote, sizeof(remote), timeout);
+  ERRORSTR_RETURN(err);
+}
+
+#define WRITE_STEP 8192
+const char * tcp_send(
+  p_socket sock, const char * data, size_t w_len, int timeout) {
+  int err;
+  size_t put = 0, step;
+  if (!w_len) {
+    return NULL;
+  }
+
+  do {
+    step = (WRITE_STEP < w_len - put ? WRITE_STEP : w_len - put);
+    err = socket_send(sock, data + put, step, timeout);
+    put += step;
+  } while (err == SUCCESS && put < w_len);
+  ERRORSTR_RETURN(err);
+}
+
+const char * tcp_raw_receive(
+  p_socket sock, char * data, size_t r_len, int timeout, int *received) {
+  int err = socket_recv(sock, data, r_len, timeout, received);
+  ERRORSTR_RETURN(err);
+}