Thrift: standardize coding style

Summary: Standardize indentation, spacing, #defines etc.


git-svn-id: https://svn.apache.org/repos/asf/incubator/thrift/trunk@664784 13f79535-47bb-0310-9956-ffa450edef68
diff --git a/lib/cpp/src/concurrency/ThreadManager.h b/lib/cpp/src/concurrency/ThreadManager.h
index f365643..a90c5d2 100644
--- a/lib/cpp/src/concurrency/ThreadManager.h
+++ b/lib/cpp/src/concurrency/ThreadManager.h
@@ -1,49 +1,59 @@
-#if !defined(_concurrency_ThreadManager_h_)
-#define _concurrency_ThreadManager_h_ 1
+#ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_
+#define _THRIFT_CONCURRENCY_THREADMANAGER_H_ 1
 
 #include <boost/shared_ptr.hpp>
-
 #include <sys/types.h>
-
 #include "Thread.h"
 
 namespace facebook { namespace thrift { namespace concurrency { 
 
 using namespace boost;
 
-/** Thread Pool Manager and related classes
-
-    @author marc
-    @version $Id:$ */
-
+/**
+ * Thread Pool Manager and related classes
+ *
+ * @author marc
+ * @version $Id:$
+ */
 class ThreadManager;
 
-/** ThreadManager class
-    
-    This class manages a pool of threads.  It uses a ThreadFactory to create threads.  It never actually creates or destroys worker threads, rather
-    it maintains statistics on number of idle threads, number of active threads, task backlog, and average wait and service times and informs the
-    PoolPolicy object bound to instances of this manager of interesting transitions.  It is then up the PoolPolicy object to decide if the thread pool
-    size needs to be adjusted and call this object addWorker and removeWorker methods to make changes.
-
-    This design allows different policy implementations to used this code to handle basic worker thread management and worker task execution and focus on
-    policy issues.  The simplest policy, StaticPolicy, does nothing other than create a fixed number of threads. */
-
+/**
+ * ThreadManager class
+ *
+ * This class manages a pool of threads. It uses a ThreadFactory to create
+ * threads. It never actually creates or destroys worker threads, rather
+ * It maintains statistics on number of idle threads, number of active threads,
+ * task backlog, and average wait and service times and informs the PoolPolicy
+ * object bound to instances of this manager of interesting transitions. It is
+ * then up the PoolPolicy object to decide if the thread pool size needs to be
+ * adjusted and call this object addWorker and removeWorker methods to make
+ * changes.
+ *
+ * This design allows different policy implementations to used this code to
+ * handle basic worker thread management and worker task execution and focus on
+ * policy issues. The simplest policy, StaticPolicy, does nothing other than
+ * create a fixed number of threads.
+ */
 class ThreadManager {
 
  public:
-
   ThreadManager() {}
 
   virtual ~ThreadManager() {}
 
-  /** Starts the thread manager.  Verifies all attributes have been properly initialized, then allocates necessary resources to begin operation */
-  
+  /**
+   * Starts the thread manager. Verifies all attributes have been properly
+   * initialized, then allocates necessary resources to begin operation
+   */
   virtual void start() = 0;
 
-  /** Stops the thread manager.  Aborts all remaining unprocessed task, shuts down all created worker threads, and realeases all allocated resources.
-      This method blocks for all worker threads to complete, thus it can potentially block forever if a worker thread is running a task that 
-      won't terminate. */
-
+  /**
+   * Stops the thread manager. Aborts all remaining unprocessed task, shuts
+   * down all created worker threads, and realeases all allocated resources.
+   * This method blocks for all worker threads to complete, thus it can
+   * potentially block forever if a worker thread is running a task that 
+   * won't terminate.
+   */
   virtual void stop() = 0;
 
   enum STATE {
@@ -64,37 +74,43 @@
 
   virtual void removeWorker(size_t value=1) = 0;
 
-  /** Gets the current number of idle worker threads */
-
+  /**
+   * Gets the current number of idle worker threads
+   */
   virtual size_t idleWorkerCount() const = 0;
 
-  /** Gets the current number of total worker threads */
-
+  /**
+   * Gets the current number of total worker threads
+   */
   virtual size_t workerCount() const = 0;
 
-  /** Gets the current number of pending tasks */
-
+  /**
+   * Gets the current number of pending tasks
+   */
   virtual size_t pendingTaskCount() const  = 0;
 
-  /** Gets the current number of pending and executing tasks */
-
+  /**
+   * Gets the current number of pending and executing tasks
+   */
   virtual size_t totalTaskCount() const = 0;
 
-  /** Adds a task to be execued at some time in the future by a worker thread.
-
-  @param value The task to run */
-
-
+  /**
+   * Adds a task to be execued at some time in the future by a worker thread.
+   *
+   * @param value The task to run
+   */
   virtual void add(shared_ptr<Runnable>value) = 0;
 
-  /** Removes a pending task */
-
+  /**
+   * Removes a pending task
+   */
   virtual void remove(shared_ptr<Runnable> task) = 0;
 
   static shared_ptr<ThreadManager> newThreadManager();
 
-  /** Creates a simple thread manager the uses count number of worker threads */
-
+  /**
+   * Creates a simple thread manager the uses count number of worker threads
+   */
   static shared_ptr<ThreadManager> newSimpleThreadManager(size_t count=4);
 
   class Task;
@@ -106,4 +122,4 @@
 
 }}} // facebook::thrift::concurrency
 
-#endif // !defined(_concurrency_ThreadManager_h_)
+#endif // #ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_