大理水控初始版本
diff --git a/lcd/glcd_text.h b/lcd/glcd_text.h
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+/**
+ \file glcd_text.h
+ \brief GLCD Library - Text functions
+ \author Andy Gock
+ */
+
+/*
+ Copyright (c) 2012, Andy Gock
+
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ * Neither the name of Andy Gock nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL ANDY GOCK BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#ifndef GLCD_TEXT_H
+#define GLCD_TEXT_H
+
+/** \addtogroup Text
+ * Functions relating to using text fonts.
+ * @{
+ */
+
+/** \addtogroup StandardText Standard Text
+ * Functions relating to using text fonts of all sizes.
+ * @{
+ */
+
+/** Set GLCD font to predefined font table. Only suitable for MikroElektronika font storage format.
+ *
+ * \param font_table pointer to font table to be used
+ * \param width width of each character
+ * \param height height of each character
+ * \param start_char first character of font table
+ * \param end_char last character of font table
+ * \note Only suitable for MikroElektronika font storage format. For Stang format, use
+ * glcd_tiny_set_font()
+ * \see glcd_tiny_set_font()
+ */
+#if defined(GLCD_DEVICE_AVR8)
+void glcd_set_font(PGM_P font_table, uint8_t width, uint8_t height, char start_char, char end_char);
+#else
+void glcd_set_font(const char * font_table, uint8_t width, uint8_t height, char start_char, char end_char);
+#endif
+
+/** Set GLCD font to predefined font table. Suitable for different different types of font tables.
+ *
+ * \param font_table pointer to font table to be used
+ * \param width width of each character
+ * \param height height of each character
+ * \param start_char first character of font table
+ * \param end_char last character of font table
+ * \param type font table type
+ * \note Only suitable for MikroElektronika font storage format. For Stang format, use
+ * glcd_tiny_set_font()
+ * \see glcd_tiny_set_font()
+ */
+#if defined(GLCD_DEVICE_AVR8)
+void glcd_font(PGM_P font_table, uint8_t width, uint8_t height, char start_char, char end_char, font_table_type_t type);
+#else
+void glcd_font(const char * font_table, uint8_t width, uint8_t height, char start_char, char end_char, font_table_type_t type);
+#endif
+
+/** Draw a char at specified location.
+ * \param x x location to place top-left of character frame
+ * \param y y location to place top-left of character frame
+ * \param c character to be drawn
+ * \return width of character, 0 on error (e.g could not read font table)
+ */
+uint8_t glcd_draw_char_xy(uint8_t x, uint8_t y, char c);
+
+/** Draw a string at specified location.
+ * \param x x location to place top-left of character frame
+ * \param y y location to place top-left of character frame
+ * \param c pointer to string to be drawn
+ */
+void glcd_draw_string_xy(uint8_t x, uint8_t y, char *c);
+
+/** Draw a string from program memory at specified location.
+ * \param x x location to place top-left of character frame
+ * \param y y location to place top-left of character frame
+ * \param str pointer to string in program memory to be drawn
+ */
+void glcd_draw_string_xy_P(uint8_t x, uint8_t y, const char *str);
+
+/** @}*/
+
+/** @}*/
+
+#endif