| // | 
 | // Licensed to the Apache Software Foundation (ASF) under one | 
 | // or more contributor license agreements. See the NOTICE file | 
 | // distributed with this work for additional information | 
 | // regarding copyright ownership. The ASF licenses this file | 
 | // to you under the Apache License, Version 2.0 (the | 
 | // "License"); you may not use this file except in compliance | 
 | // with the License. You may obtain a copy of the License at | 
 | // | 
 | //   http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, | 
 | // software distributed under the License is distributed on an | 
 | // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
 | // KIND, either express or implied. See the License for the | 
 | // specific language governing permissions and limitations | 
 | // under the License. | 
 | // | 
 |  | 
 | #include <lua.h> | 
 | #include <lauxlib.h> | 
 |  | 
 | #include <unistd.h> | 
 | #include "string.h" | 
 | #include "socket.h" | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static const char *SOCKET_ANY     = "__thrift_socket_any"; | 
 | static const char *SOCKET_CONN    = "__thrift_socket_connected"; | 
 |  | 
 | static const char *SOCKET_GENERIC = "__thrift_socket_generic"; | 
 | static const char *SOCKET_CLIENT  = "__thrift_socket_client"; | 
 | static const char *SOCKET_SERVER  = "__thrift_socket_server"; | 
 |  | 
 | static const char *DEFAULT_HOST   = "localhost"; | 
 |  | 
 | typedef struct __t_tcp { | 
 |   t_socket sock; | 
 |   int timeout; // Milliseconds | 
 | } t_tcp; | 
 | typedef t_tcp *p_tcp; | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Util | 
 |  | 
 | static void throw_argerror(lua_State *L, int index, const char *expected) { | 
 |   char msg[256]; | 
 |   sprintf(msg, "%s expected, got %s", expected, luaL_typename(L, index)); | 
 |   luaL_argerror(L, index, msg); | 
 | } | 
 |  | 
 | static void *checkgroup(lua_State *L, int index, const char *groupname) { | 
 |   if (!lua_getmetatable(L, index)) { | 
 |     throw_argerror(L, index, groupname); | 
 |   } | 
 |  | 
 |   lua_pushstring(L, groupname); | 
 |   lua_rawget(L, -2); | 
 |   if (lua_isnil(L, -1)) { | 
 |     lua_pop(L, 2); | 
 |     throw_argerror(L, index, groupname); | 
 |   } else { | 
 |     lua_pop(L, 2); | 
 |     return lua_touserdata(L, index); | 
 |   } | 
 |   return NULL; // Not reachable | 
 | } | 
 |  | 
 | static void *checktype(lua_State *L, int index, const char *typename) { | 
 |   if (strcmp(typename, SOCKET_ANY) == 0 || | 
 |       strcmp(typename, SOCKET_CONN) == 0) { | 
 |     return checkgroup(L, index, typename); | 
 |   } else { | 
 |     return luaL_checkudata(L, index, typename); | 
 |   } | 
 | } | 
 |  | 
 | static void settype(lua_State *L, int index, const char *typename) { | 
 |   luaL_getmetatable(L, typename); | 
 |   lua_setmetatable(L, index); | 
 | } | 
 |  | 
 | #define LUA_SUCCESS_RETURN(L) \ | 
 |   lua_pushnumber(L, 1); \ | 
 |   return 1 | 
 |  | 
 | #define LUA_CHECK_RETURN(L, err) \ | 
 |   if (err) { \ | 
 |     lua_pushnil(L); \ | 
 |     lua_pushstring(L, err); \ | 
 |     return 2; \ | 
 |   } \ | 
 |   LUA_SUCCESS_RETURN(L) | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static int l_socket_create(lua_State *L); | 
 | static int l_socket_destroy(lua_State *L); | 
 | static int l_socket_settimeout(lua_State *L); | 
 | static int l_socket_getsockinfo(lua_State *L); | 
 |  | 
 | static int l_socket_accept(lua_State *L); | 
 | static int l_socket_listen(lua_State *L); | 
 |  | 
 | static int l_socket_create_and_connect(lua_State *L); | 
 | static int l_socket_connect(lua_State *L); | 
 | static int l_socket_send(lua_State *L); | 
 | static int l_socket_receive(lua_State *L); | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static const struct luaL_Reg methods_generic[] = { | 
 |   {"destroy",     l_socket_destroy}, | 
 |   {"settimeout",  l_socket_settimeout}, | 
 |   {"getsockinfo", l_socket_getsockinfo}, | 
 |   {"listen",      l_socket_listen}, | 
 |   {"connect",     l_socket_connect}, | 
 |   {NULL, NULL} | 
 | }; | 
 |  | 
 | static const struct luaL_Reg methods_server[] = { | 
 |   {"destroy",     l_socket_destroy}, | 
 |   {"getsockinfo", l_socket_getsockinfo}, | 
 |   {"accept",      l_socket_accept}, | 
 |   {"send",        l_socket_send}, | 
 |   {"receive",     l_socket_receive}, | 
 |   {NULL, NULL} | 
 | }; | 
 |  | 
 | static const struct luaL_Reg methods_client[] = { | 
 |   {"destroy",     l_socket_destroy}, | 
 |   {"settimeout",  l_socket_settimeout}, | 
 |   {"getsockinfo", l_socket_getsockinfo}, | 
 |   {"send",        l_socket_send}, | 
 |   {"receive",     l_socket_receive}, | 
 |   {NULL, NULL} | 
 | }; | 
 |  | 
 | static const struct luaL_Reg funcs_luasocket[] = { | 
 |   {"create",             l_socket_create}, | 
 |   {"create_and_connect", l_socket_create_and_connect}, | 
 |   {NULL, NULL} | 
 | }; | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | // Check/enforce inheritance | 
 | static void add_to_group(lua_State *L, | 
 |                   const char *metatablename, | 
 |                   const char *groupname) { | 
 |   luaL_getmetatable(L, metatablename); // mt | 
 |   lua_pushstring(L, groupname);        // mt, "name" | 
 |   lua_pushboolean(L, 1);               // mt, "name", true | 
 |   lua_rawset(L, -3);                   // mt | 
 |   lua_pop(L, 1); | 
 | } | 
 |  | 
 | static void set_methods(lua_State *L, | 
 |   const char *metatablename, | 
 |   const struct luaL_Reg *methods) { | 
 |   luaL_getmetatable(L, metatablename);   // mt | 
 |   // Create the __index table | 
 |   lua_pushstring(L, "__index");          // mt, "__index" | 
 |   lua_newtable(L);                       // mt, "__index", t | 
 |   for (; methods->name; methods++) { | 
 |     lua_pushstring(L, methods->name);    // mt, "__index", t, "name" | 
 |     lua_pushcfunction(L, methods->func); // mt, "__index", t, "name", func | 
 |     lua_rawset(L, -3);                   // mt, "__index", t | 
 |   } | 
 |   lua_rawset(L, -3);                     // mt | 
 |   lua_pop(L, 1); | 
 | } | 
 |  | 
 | int luaopen_libluasocket(lua_State *L) { | 
 |   luaL_newmetatable(L, SOCKET_GENERIC); | 
 |   luaL_newmetatable(L, SOCKET_CLIENT); | 
 |   luaL_newmetatable(L, SOCKET_SERVER); | 
 |   lua_pop(L, 3); | 
 |   add_to_group(L, SOCKET_GENERIC, SOCKET_ANY); | 
 |   add_to_group(L, SOCKET_CLIENT, SOCKET_ANY); | 
 |   add_to_group(L, SOCKET_SERVER, SOCKET_ANY); | 
 |   add_to_group(L, SOCKET_CLIENT, SOCKET_CONN); | 
 |   add_to_group(L, SOCKET_SERVER, SOCKET_CONN); | 
 |   set_methods(L, SOCKET_GENERIC, methods_generic); | 
 |   set_methods(L, SOCKET_CLIENT, methods_client); | 
 |   set_methods(L, SOCKET_SERVER, methods_server); | 
 |  | 
 |   luaL_register(L, "luasocket", funcs_luasocket); | 
 |   return 1; | 
 | } | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // General | 
 |  | 
 | // sock,err create(bind_host, bind_port) | 
 | // sock,err create(bind_host) -> any port | 
 | // sock,err create() -> any port on localhost | 
 | static int l_socket_create(lua_State *L) { | 
 |   const char *err; | 
 |   t_socket sock; | 
 |   const char *addr = lua_tostring(L, 1); | 
 |   if (!addr) { | 
 |     addr = DEFAULT_HOST; | 
 |   } | 
 |   unsigned short port = lua_tonumber(L, 2); | 
 |   err = tcp_create(&sock); | 
 |   if (!err) { | 
 |     err = tcp_bind(&sock, addr, port); // bind on create | 
 |     if (err) { | 
 |       tcp_destroy(&sock); | 
 |     } else { | 
 |       p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); | 
 |       settype(L, -2, SOCKET_GENERIC); | 
 |       socket_setnonblocking(&sock); | 
 |       tcp->sock = sock; | 
 |       tcp->timeout = 0; | 
 |       return 1; // Return userdata | 
 |     } | 
 |   } | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | // destroy() | 
 | static int l_socket_destroy(lua_State *L) { | 
 |   p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_ANY); | 
 |   const char *err = tcp_destroy(&tcp->sock); | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | // send(socket, data) | 
 | static int l_socket_send(lua_State *L) { | 
 |   p_tcp self = (p_tcp) checktype(L, 1, SOCKET_CONN); | 
 |   p_tcp tcp = (p_tcp) checktype(L, 2, SOCKET_CONN); | 
 |   size_t len; | 
 |   const char *data = luaL_checklstring(L, 3, &len); | 
 |   const char *err = | 
 |     tcp_send(&tcp->sock, data, len, tcp->timeout); | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | #define LUA_READ_STEP 8192 | 
 | static int l_socket_receive(lua_State *L) { | 
 |   p_tcp self = (p_tcp) checktype(L, 1, SOCKET_CONN); | 
 |   p_tcp handle = (p_tcp) checktype(L, 2, SOCKET_CONN); | 
 |   size_t len = luaL_checknumber(L, 3); | 
 |   char buf[LUA_READ_STEP]; | 
 |   const char *err = NULL; | 
 |   int received; | 
 |   size_t got = 0, step = 0; | 
 |   luaL_Buffer b; | 
 |  | 
 |   luaL_buffinit(L, &b); | 
 |   do { | 
 |     step = (LUA_READ_STEP < len - got ? LUA_READ_STEP : len - got); | 
 |     err = tcp_raw_receive(&handle->sock, buf, step, self->timeout, &received); | 
 |     if (err == NULL) { | 
 |       luaL_addlstring(&b, buf, received); | 
 |       got += received; | 
 |     } | 
 |   } while (err == NULL && got < len); | 
 |  | 
 |   if (err) { | 
 |     lua_pushnil(L); | 
 |     lua_pushstring(L, err); | 
 |     return 2; | 
 |   } | 
 |   luaL_pushresult(&b); | 
 |   return 1; | 
 | } | 
 |  | 
 | // settimeout(timeout) | 
 | static int l_socket_settimeout(lua_State *L) { | 
 |   p_tcp self = (p_tcp) checktype(L, 1, SOCKET_ANY); | 
 |   int timeout = luaL_checknumber(L, 2); | 
 |   self->timeout = timeout; | 
 |   LUA_SUCCESS_RETURN(L); | 
 | } | 
 |  | 
 | // table getsockinfo() | 
 | static int l_socket_getsockinfo(lua_State *L) { | 
 |   char buf[256]; | 
 |   short port = 0; | 
 |   p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_ANY); | 
 |   if (socket_get_info(&tcp->sock, &port, buf, 256) == SUCCESS) { | 
 |     lua_newtable(L);                    // t | 
 |     lua_pushstring(L, "host");          // t, "host" | 
 |     lua_pushstring(L, buf);             // t, "host", buf | 
 |     lua_rawset(L, -3);                  // t | 
 |     lua_pushstring(L, "port");          // t, "port" | 
 |     lua_pushnumber(L, port);            // t, "port", port | 
 |     lua_rawset(L, -3);                  // t | 
 |     return 1; | 
 |   } | 
 |   return 0; | 
 | } | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Server | 
 |  | 
 | // accept() | 
 | static int l_socket_accept(lua_State *L) { | 
 |   const char *err; | 
 |   p_tcp self = (p_tcp) checktype(L, 1, SOCKET_SERVER); | 
 |   t_socket sock; | 
 |   err = tcp_accept(&self->sock, &sock, self->timeout); | 
 |   if (!err) { // Success | 
 |     // Create a reference to the client | 
 |     p_tcp client = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); | 
 |     settype(L, 2, SOCKET_CLIENT); | 
 |     socket_setnonblocking(&sock); | 
 |     client->sock = sock; | 
 |     client->timeout = self->timeout; | 
 |     return 1; | 
 |   } | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | static int l_socket_listen(lua_State *L) { | 
 |   const char* err; | 
 |   p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_GENERIC); | 
 |   int backlog = 10; | 
 |   err = tcp_listen(&tcp->sock, backlog); | 
 |   if (!err) { | 
 |     // Set the current as a server | 
 |     settype(L, 1, SOCKET_SERVER); // Now a server | 
 |   } | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Client | 
 |  | 
 | // create_and_connect(host, port, timeout) | 
 | extern double __gettime(); | 
 | static int l_socket_create_and_connect(lua_State *L) { | 
 |   const char* err = NULL; | 
 |   double end; | 
 |   t_socket sock; | 
 |   const char *host = luaL_checkstring(L, 1); | 
 |   unsigned short port = luaL_checknumber(L, 2); | 
 |   int timeout = luaL_checknumber(L, 3); | 
 |  | 
 |   // Create and connect loop for timeout milliseconds | 
 |   end = __gettime() + timeout/1000; | 
 |   do { | 
 |     // Create the socket | 
 |     err = tcp_create(&sock); | 
 |     if (!err) { | 
 |       // Bind to any port on localhost | 
 |       err = tcp_bind(&sock, DEFAULT_HOST, 0); | 
 |       if (err) { | 
 |         tcp_destroy(&sock); | 
 |       } else { | 
 |         // Connect | 
 |         err = tcp_connect(&sock, host, port, timeout); | 
 |         if (err) { | 
 |           tcp_destroy(&sock); | 
 |           usleep(100000); // sleep for 100ms | 
 |         } else { | 
 |           p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); | 
 |           settype(L, -2, SOCKET_CLIENT); | 
 |           socket_setnonblocking(&sock); | 
 |           tcp->sock = sock; | 
 |           tcp->timeout = timeout; | 
 |           return 1; // Return userdata | 
 |         } | 
 |       } | 
 |     } | 
 |   } while (err && __gettime() < end); | 
 |  | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } | 
 |  | 
 | // connect(host, port) | 
 | static int l_socket_connect(lua_State *L) { | 
 |   const char *err; | 
 |   p_tcp tcp = (p_tcp) checktype(L, 1, SOCKET_GENERIC); | 
 |   const char *host = luaL_checkstring(L, 2); | 
 |   unsigned short port = luaL_checknumber(L, 3); | 
 |   err = tcp_connect(&tcp->sock, host, port, tcp->timeout); | 
 |   if (!err) { | 
 |     settype(L, 1, SOCKET_CLIENT); // Now a client | 
 |   } | 
 |   LUA_CHECK_RETURN(L, err); | 
 | } |