| #ifndef T_DISPATCHER_H | 
 | #define T_DISPATCHER_H | 
 |  | 
 | #include <string> | 
 |  | 
 | /** | 
 |  * A dispatcher is a generic object that accepts an input buffer and returns | 
 |  * a buffer. It can be used in a variety of ways, i.e. as a client that | 
 |  * sends data over the network and returns a response, or as a server that | 
 |  * reads an input and returns an output. | 
 |  * | 
 |  * @author Mark Slee <mcslee@facebook.com> | 
 |  */ | 
 | class TDispatcher { | 
 |  public: | 
 |   virtual ~TDispatcher() {}; | 
 |   virtual std::string dispatch(const std::string& s) = 0; | 
 |  protected: | 
 |   TDispatcher() {} | 
 | }; | 
 |  | 
 | #endif |