| /** |
| \file glcd.h |
| \brief GLCD Library main header file. This file must be included into project. |
| \author Andy Gock |
| */ |
| |
| /* |
| Copyright (c) 2012, Andy Gock |
| |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without |
| modification, are permitted provided that the following conditions are met: |
| * Redistributions of source code must retain the above copyright |
| notice, this list of conditions and the following disclaimer. |
| * Redistributions in binary form must reproduce the above copyright |
| notice, this list of conditions and the following disclaimer in the |
| documentation and/or other materials provided with the distribution. |
| * Neither the name of Andy Gock nor the |
| names of its contributors may be used to endorse or promote products |
| derived from this software without specific prior written permission. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| DISCLAIMED. IN NO EVENT SHALL ANDY GOCK BE LIABLE FOR ANY |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef _GLCD_H |
| #define _GLCD_H |
| |
| #include "stm32f10x.h" |
| #include "glcd_spi.h" |
| #include "ST7565R.h" |
| |
| |
| extern void delay_ms(uint32_t ms); |
| #define PROGMEM |
| |
| |
| /* Macros */ |
| |
| #define swap(a, b) { uint8_t t = a; a = b; b = t; } |
| |
| /* Defining new types */ |
| |
| /** |
| * Font table type |
| */ |
| typedef enum { |
| STANG, |
| MIKRO, |
| GLCD_UTILS |
| } font_table_type_t; |
| |
| /** |
| * Bounding box for pixels that need to be updated |
| */ |
| typedef struct { |
| uint8_t x_min; |
| uint8_t y_min; |
| uint8_t x_max; |
| uint8_t y_max; |
| } glcd_BoundingBox_t; |
| |
| #include <stdint.h> |
| #include "glcd_graphics.h" |
| #include "glcd_graphs.h" |
| #include "glcd_text_tiny.h" |
| #include "glcd_text.h" |
| #include "unit_tests.h" |
| #include "font5x7.h" |
| #include "Earthbound_12x19_48to57.h" |
| #include "Liberation_Sans15x21_Numbers.h" |
| |
| /** |
| * \name Colour Constants |
| * @{ |
| */ |
| #define BLACK 1 |
| #define WHITE 0 |
| /**@}*/ |
| |
| /** |
| * \name LCD Dimensions |
| * @{ |
| */ |
| #if !defined(GLCD_LCD_WIDTH) || !defined(GLCD_LCD_HEIGHT) |
| |
| /** |
| * User specified GLCD width in pixels |
| * Set to 0 for automatic assignment based on controller. |
| */ |
| #define GLCD_LCD_WIDTH 128 |
| |
| /** |
| * User specified GLCD height in pixels |
| * Set to 0 for automatic assignment based on controller. |
| */ |
| |
| #define GLCD_LCD_HEIGHT 64 |
| |
| /* Automatic assignment of width and height, if required. */ |
| #if !GLCD_LCD_WIDTH && !GLCD_LCD_HEIGHT |
| #undef GLCD_LCD_WIDTH |
| #undef GLCD_LCD_HEIGHT |
| #if defined(GLCD_CONTROLLER_PCD8544) |
| /* 84x48 is standard for the popular Nokia LCD */ |
| #define GLCD_LCD_WIDTH 84 |
| #define GLCD_LCD_HEIGHT 48 |
| #elif defined(GLCD_CONTROLLER_ST7565R) || defined(GLCD_CONTROLLER_NT75451) |
| /* 128x64 is the most popular for this, so we'll use that as default */ |
| #define GLCD_LCD_WIDTH 128 |
| #define GLCD_LCD_HEIGHT 64 |
| #else |
| #define GLCD_LCD_WIDTH 128 |
| #define GLCD_LCD_HEIGHT 64 |
| #endif |
| #endif |
| |
| #endif /* !defined(GLCD_LCD_WIDTH) || !defined(GLCD_LCD_HEIGHT) */ |
| |
| /* |
| * GLCD_NUMBER_OF_BANKS is typically GLCD_LCD_HEIGHT/8 |
| * Don't adjust these below unless required. |
| */ |
| #define GLCD_NUMBER_OF_BANKS (GLCD_LCD_WIDTH / 8) |
| #define GLCD_NUMBER_OF_COLS GLCD_LCD_WIDTH |
| |
| /**@}*/ |
| |
| #if !defined(GLCD_RESET_TIME) |
| /** Reset duration by glcd_reset(), in milliseconds */ |
| #define GLCD_RESET_TIME 2 |
| #endif |
| /* |
| * Set to custom value, or leave at 0 for automatic assignment. |
| * For custom dimensions, users can define this in their compiler options. |
| */ |
| |
| /* Global variables used for GLCD library */ |
| extern uint8_t glcd_buffer[GLCD_LCD_WIDTH * GLCD_LCD_HEIGHT / 8]; |
| extern glcd_BoundingBox_t glcd_bbox; |
| extern uint8_t *glcd_buffer_selected; |
| extern glcd_BoundingBox_t *glcd_bbox_selected; |
| |
| /** \name Base Functions |
| * @{ |
| */ |
| |
| /** |
| * Update bounding box. |
| * |
| * The bounding box defines a rectangle in which needs to be refreshed next time |
| * glcd_write() is called. glcd_write() only writes to those pixels inside the bounding box plus any |
| * surrounding pixels which are required according to the bank/column write method of the controller. |
| * |
| * Define a rectangle here, and it will be <em>added</em> to the existing bounding box. |
| * |
| * \param xmin Minimum x value of rectangle |
| * \param ymin Minimum y value of rectangle |
| * \param xmax Maximum x value of rectangle |
| * \param ymax Maximum y value of rectangle |
| * \see glcd_bbox |
| * \see glcd_bbox_selected |
| */ |
| void glcd_update_bbox(uint8_t xmin, uint8_t ymin, uint8_t xmax, uint8_t ymax); |
| |
| /** |
| * Reset the bounding box. |
| * After resetting the bounding box, no pixels are marked as needing refreshing. |
| */ |
| void glcd_reset_bbox(void); |
| |
| /** |
| * Same as glcd_reset_bbox() |
| */ |
| void glcd_bbox_reset(void); |
| |
| /** |
| * Marks the entire display for re-writing. |
| */ |
| void glcd_bbox_refresh(void); |
| |
| /** |
| * Clear the display. This will clear the buffer and physically write and commit it to the LCD |
| */ |
| void glcd_clear(void); |
| |
| /** |
| * Clear the display buffer only. This does not physically write the changes to the LCD |
| */ |
| void glcd_clear_buffer(void); |
| |
| /** |
| * Select screen buffer and bounding box structure. |
| * This should be selected at initialisation. There are future plans to support multiple screen buffers |
| * but this not yet available. |
| * \param buffer Pointer to screen buffer |
| * \param bbox Pointer to bounding box object. |
| * \see glcd_BoundingBox_t |
| */ |
| void glcd_select_screen(uint8_t *buffer, glcd_BoundingBox_t *bbox); |
| |
| /** |
| * Scroll entire screne buffer by x and y pixels. (not implemented yet) |
| * \note Items scrolled off the extents of the display dimensions will be lost. |
| * |
| * \param x X distance to scroll |
| * \param y Y distance to scroll |
| */ |
| void glcd_scroll(int8_t x, int8_t y); |
| |
| /** |
| * Scroll screen buffer up by 8 pixels. |
| * This is designed to be used in conjunciton with tiny text functions which are 8 bits high. |
| * \see Tiny Text |
| */ |
| void glcd_scroll_line(void); |
| |
| void glcd_set_reverse_sta(uint8_t sta); |
| uint8_t glcd_get_reverse_sta(void); |
| |
| void glcd_HW_init(void); |
| |
| void glcd_write(void); |
| |
| /** @}*/ |
| |
| typedef struct { |
| const char *font_table; |
| uint8_t width; |
| uint8_t height; |
| char start_char; |
| char end_char; |
| font_table_type_t table_type; |
| } glcd_FontConfig_t; |
| |
| |
| |
| extern uint8_t *glcd_buffer_selected; |
| extern glcd_BoundingBox_t *glcd_bbox_selected; |
| extern glcd_FontConfig_t font_current; |
| |
| #endif |